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| 999 Latest at code site | The dols there | | r-win | | | |
| 849 | | r849 | r-win | Lots of changes in this revision: * Added MEM2 support by Hibern * Better partition support (by oggzee) * Support for subdirectories in FAT32 (by oggzee) * Added support for cios 223 and 250 * Added BCA support (go to Settings->Custom Paths) to change the path of the BCA files (by Hermes) * Fixed issue with hairless mode * Fixed issue with IOS_ReloadIOSsafe (by giantpune) * Added setting to save games in a subdirectory * Fixed slow startup when loading from FAT (WiiTDB required!) * Changed handling of new titles a bit (speed improvement) Known issue: * FAT rename and re-id broken again due to subdirectory support (yes, I'm lazy) | | |
| 815 | | r815.dol | satellic | * Small fix as asked on issue 1055 (Thx Old8oy) * Languagefiles update | | |
| 814 | | r814.dol | satellic | * Language files updated & cleaned * Themes & helper websites credits added in meta.xml | | |
| 813 | | r813.dol | dimok | *Little bug fix. Images were saved as .png when they are .jpg. Delete your cached tmp images of the themes to not have doubles. | | |
| 812 | | | ardi | * little stuff in FreeTypeGX * changes is setting-dialogs - Update the Gui-Texts only if is needed - alls stuff for an option in one code-block this makes it easier to add, move or remove an option * customoptionbrowser-stuff | | |
| 811 | | r811.dol | satellic | * Languages files update * Add one translation wich was forgotten in source * Themable screensaver activated, image size as gxlogo.png, but named "screensaver.png" in the theme folder. * Others little fixs | | |
| 810 | | r810.dol | dimok | *Removed Referer for small files because it seemed to slow down the download. | | |
| 809 | | | dimok | *Created a Theme Downloader with preview, downloading themes from http://wii.spiffy360.com/ (Thanks for hosting them) NOTE: The images used right now for the theme loader are made out of our old images and if someone can make some new ones go ahead. The themes are downloaded to the path you can set up. The downloaded preview images are cached at "<set up theme downloadpath>/tmp/". The widescreenfix isn't implemented there yet because images will probably be changed. *Started 3rd SettingsPage *Added JPEG Loading GuiImageData function and 4x4RGBA converter by r-win from WiiXplorer *Added ZipFile Class from WiiXplorer *Added StringToMD5 and MD5ToString to MD5 functions and made it undependable of platform | | |
| 808 | | | giantpune | sprinkled gprintf() throughout the source some more. added functions to mess with the "return to" stub. everything should be working right, but if i messed up, it may cause you not to be able to exit the program (it could just keep restarting itself). now when booting homebrew, they should exit back to this program if you have a channel installed as UNEO or ULNR. priority is given to UNEO if both are present. | | |
| 807 | | | giantpune | added basic functions for outputting debug info to USB gecko | | |
| 806 | | | ardi | optimized the font stuff | | |
| 805 | | | ardi | revert dimok's stuff, because it makes too many trubble | | |
| 804 | | | giantpune | re-fixify the gamegrid theme shit. *note* please update any themes to use the separate entries for the toolbar buttons for each view. (gamegrid_dvd_blablabla, gamecarousel_dvd_blablabla, etc). one of these days the workaround for older themes will be gone and those themes will not look right. | | |
| 803 | | | lustar | Added a macron in case any particular title happens to require it. The network init prompt won't show up at all when network has already been initialized. Ocarina should work for people that still had the problem with recent revisions (it fixed it for me, but only when using SD, not SDHC). | | |
| 802 | | | dimok | *more fixes *quick and ugly widescreen text fix which needs to be changed later | | |
| 801 | | | dimok | Optimization Changes Part 2: A few corrections to the changes in part 1: *clock fix *progressbar fix for language update *GX DrawDone() changed | | |
| 800 | | | dimok | Optimization Changes Part 1: *Lots of changes in the TextDrawing stuff and FreeTypeGX to speed up the drawing *Mostly optimization work which is not completely done yet, but mainly it is. *You might not want to update to this revision right away there still might be bugs which are needed to be fixed. This is a version for everyone to test and report bugs caused by the changes. *Vanishing WiiMotePointer should be fixed for the Settings/GameSettings probably (though it might still occur i am not sure if i didn't forget anything, there is just too much to change :P. | | |
| 799 | | | satellic | * Languagefiles update * "for" has changed for "for Ocarina", to be adapted to some languages translations | | |
| 798 | | | dimok | [No log message] | | |
| 797 | | | dimok | *Fix for Grayscale function to instantly draw gray. (thanks to Tantric for the info) | | |
| 796 | | | giantpune | fix another memory issue. probably fixed issue 1013 and other similar ocarina issues. little change to what happens when installing a disc | | |
| 795 | | | giantpune | patch up memory leaks. issues 1022, 1023, and 1024 | | |
| 794 | | | lustar | [No log message] | | |
| 793 | | | r-win | Fixed issue with game installations | | |
| 792 | | r792.dol | ardi | fix missing utf-8 support with devkitPPC r18 | | |
| 791 | | r791.dol | ardi | fix codedump when pressing button "2" and no game is selected | | |
| 790 | | r790.dol | satellic | * Languagefiles update * "retired" words deleted in credits and arrangements | | |
| 789 | | r789.dol | giantpune | fix compile warnings from devkit r18 | | |
| 788 | | | ardi | * add missing includes * fix a to small array | | |
| 787 | | r787.dol | r-win | * Added SDHC support ( issue 672 ) * Added support for larget WBFS drives, as found by Wiimm (http://gbatemp.net/index.php?showtopic=185428). | | |
| 786 | | | r-win | * Changed the favorite icon to 5 stars, which can be used as a ranking system. The more stars are selected, the higher the game will show up in the favorites list. Games without stars are not shown in the favorite list. * Changed credit screen. | | |
| 785 | | r785.dol | ardi | * For Themes - added alternate coordinates for widescreen-mode. - Differ the coordinates between 16:9 and 4:3, can add a setting with a "w" as prefix (e.g. sdcard_coord = 163,395 for 4:3 and wsdcard_coord = 170,395 for 16:9). Isn't setted "w???._coord", the "normal"-coordinate is used for both modes. * added a new constructor for GuiImageData currebtly the constructor is unused, i will use later | | |
| 784 | | r784.dol | r-win | Fix for games which need a disc in the drive to play (like MP3 and De Blob). | | |
| 783 | | | satellic | Language file update | | |
| 782 | | r782.dol | ardi | makes grayed sorticons again customable if no custom gray-icon in the theme-folder the grayed icon will build from the normal (ungrayed) icon with Dimok's SetGrayscale() function | | |
| 781 | | | lustar | Fixed WiiTDB update for people who own more than 240 games. The custom URL now uses the full game ID to account for the recent proliferation of game IDs. Changed user agent so that the loader identifies itself as "USBLoaderGX (revision number)". Canceling the txt/csv export prompt will now close it without saving any file. Possible fix for issue 991 (endless rumble when changing theme path). | | |
| 780 | | | ardi | fix tooltips in GameCarousel | | |
| 779 | | | satellic | * Languagefiles update * meta.xml updated * readmii.txt updated to v2 (Thx tj_cool) | | |
| 778 | | r778.dol | ardi | - fix tooltips in GameCarousel - change gui_keyboard stuff - change filebrowser stuff | | |
| 777 | | r777.dol | satellic | * Languagefiles update | | |
| 776 | | | giantpune | fix a bug in saving cvs file | | |
| 775 | | | lustar | Added more alt-dol selection prompts for known games that require different settings to access all the content. All options pages now contain the correct number of lines, which together with another adjustment should fix scrollbar alignment ( issue 971 ). Added missing scrollbar on custom paths page. dimok fixed the file browser bug that prevented going back to the parent folder if the current folder was empty ( issue 836 ). Fixed parental control keyboard bug introduced in r750 ( issue 976 ). The free space text is now in correct order when the GUI is set to Japanese. | | |
| 774 | | | r-win | Fixed bugs with sending zip files: * Directory creaton failed * Forgot to reload the homebrew browser * Removed a bunch of printf statements | | |
| 773 | | r773.dol | r-win | Changed gameprompt window for a retail disc to show the Gametitle instead of the game id. | | |
| 772 | | r772.dol | satellic | * Languagefiles update & 2 removed doubloons | | |
| 771 | | | giantpune | little fixes | | |
| 770 | | | giantpune | fix a little bug add function to create gameList based on installed channels. not used yet. | | |
| 769 | | | lustar | Fixed "back" button for game info page ( issue 976 , introduced in r750) | | |
| 768 | | | satellic | [No log message] | | |
| 767 | | | satellic | Problem with a langfile... | | |
| 766 | | | satellic | * Languagefiles update * Arrangements english words & langfiles * All langfiles cleaned | | |
| 765 | | r765.dol | giantpune | support exiting to both tid for hbc. when you press exit to homebrew channel (and was not started from homebrew channel so he can't use the stub) he will look for HAXX and JODI and boot the first one he sees. | | |
| 764 | | | r-win | * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported * Added initial (untested!) support for the zip file format, which is supported by the HBC * Began working on compressed wad files. Uncompressing fails for now, so uploading WAD files should be done with the previous version of Wiiload. * Fixed issue 902 (hence the large commit) | | |
| 763 | r763.dol | | lustar | The mload/ehcmodule update is now complete, thanks to dimok. You need to update Hermes cIOS 222/223 to v4 if you use it because it works the same as in uloader, only v4 is supported. You may have to delete your main configuration file before updating if you had v3 installed. For some games, you will have to use 222 instead of 223 (RB instruments, GH 5) if you had 222 v3. If you think you need an external ehcmodule.elf, you can put it in SD:/apps/usbloader_gx/ and it will be loaded. Fixed crash when setting a custom path using the folder button (issue 864). Fixed black screen when starting the loader from HBC a long time after powering the Wii and the HDD went to sleep (tested on a WD 2,5") (possible fix for issue 881). | | r763.elf |
| 762 | r762.dol | | giantpune | Autohook games with VI hooktype when a USB gecko is detected in slot 2 so WiiRD works without having to turn on ocarina. *may lead to false positives for some GC memory cards in slot 2, but the only side effect would be hooking the game when it wasn't wanted to be hooked* fix i bug created by svn merging Call to start BC for GC is still present 2x. I left one so if the first doesn't work, it can be removed and the second will be used. | A reminder - Doesn't support anymore cIOS 222/223 rev 3,2,1 - ONLY 4 | r762.elf |
| 761 | | | giantpune | Free up ~24KB for every 150 games installed. Add button to mount DVD drive. Not completely tested, but somewhat. *Tested and working* retail Wii DVD Wii backup Wii backup w/ alt dol (redsteel) Wii backup w/ alt dol & ocarina (redsteel) Wii backup w/ alt dol & WiiRD Retail & Backup forcing video modes Saving individual settings for games on DVD (only Wii as BC is loaded before any settings would be used) Display disc images for DVD games Loading GC games retail & backup (w/ working MIOS patch installed) I did change some stuff after testing GC so it might be broken. Theme stuff for the button is not tested and I'm not quite up to speed with ardi's changes to the theme stuff so it might not work. Changed images are not compressed or optimized. | | |
| 760 | | r760.dol | ardi | little fix for the search stuff | A reminder - Doesn't support anymore cIOS 222/223 rev 3,2,1 - ONLY 4 | |
| 759 | | | ardi | Edited wiki page through web user interface. | | |
| 758 | | | ardi | ThemeSetting Wiki updated | | |
| 757 | | | ardi | strncpy guarantees not tath the result will be null-terminated. replaced all strncpy with strlcpy if its necessary | | |
| 756 | | | ardi | Satellic's changes reversed N O T E: -------- - The old coords for the "sort & search" buttons are obsolete and will be removed in future - the gamelist, gamegrid and the gamecarousel have your own coords (named the old coords with a prefix "gamelist_", "gamegrid_" and "gamecarousel_") - the search-button is e.g. themable over the new setting "gamelist_search_coords=x,y", "gamegrid_search_coords=x,y" and "gamecarousel_search_coords=x,y". - a workaround, for old themes, sets (by using the old coords) all buttons as previously, apart from favorite button. The new search button is placed at the position from the favorite button and the favorite button is placed to the left side of the search button. That is necessary for old themes to insert the search button between favorite and abc button. This workaround will be removed in future - for new themes must use the new coords. - Themes for old and new loader can use both coords (the important thing is that the old coords stands before the new coords in the GXtheme.cfg) | | |
| 755 | | r755.dol | satellic | * Languagefiles update * Bugfix coords "sort & search" buttons themable | A reminder - Doesn't support anymore cIOS 222/223 rev 3,2,1 - ONLY 4 | |
| 754 | | | ardi | little bugfix | | |
| 753 | | | ardi | remove the unused searchBar.png stuff | | |
| 752 | | | ardi | * add forgotten pictures * the cross-button in SearchWindow now closes the Window | | |
| 751 | | | ardi | i have the coment of the last commit forgotten. here is it: * added a search-function * added a new GuiImage type GuiImageAsync This Type is initialized with an Image-Path and a GuiImageDate as preloaded Img. The preloaded image shown immediately during a thread loads the image from path. * rewrite the GameGrid and the GameCarousel to use the new GuiImageAsync * remove dimoks buffer stuff * remove the gray-Icons and use dimoks SetGreyscale() to build this icons on the fly * added an own Path for 2D-Covers set in GXGlobal.cfg cover2d_path=PathTo2DCovers default is $(cover_path)/2D/ * added in menu.cpp/menu.h a new function | GuiImageData *LoadCoverImage(struct discHdr *header, bool Prefere3D=true, bool noCover=true); if Prefere3D==true first search in cover_path. Is it false then first search in cover2d_path if noCover==true and found no image then loads noimage.png or noimage2d.png or its builtin variants if noCover==false and found no image returns a NULL-Pointer Prefered3D is set for GameList & GameCarousel. For GameGrid is Prefered3D=false (2D is prefered) * Toolbar-Icons: the selected Icon draws alwas ontop * remove compiler-warnings in wad.cpp * added own icon-positions for gamelist,gamegrid and gamecarousel in THEME.Settings gamelist_..._x/gamelist_..._y,gamegrid_..._x/gamegrid_..._y and gamecarousel_..._x/gamecarousel_..._y ... = favorite, abc, count and so on; The old settings (favorite_x, favorite_y, abc_x and so on) are obsolete and should no longer be used in future. * and more | |
| 750 | | | ardi | [No log message] | | |
| 749 | | r749.dol | lustar | [No Log Message] | Doesn't support anymore cIOS 222/223 rev 3,2,1 - ONLY 4 | |
| 748 | | | lustar | Ocarina situation may have improved (issue 827). FIFA 08 should work ( issue 949)Updated dip_plugin/mload. Fixed title list after saving .txt/.csv ( issue 961).changed known alt dol for Boogie. | | |
| 747 | | r747.dol | giantpune | add more quotes in the csv file to get rid of the errors when opening in M$ excel | | |
| 746 | | r746.dol | lustar | [No log message] | | |
| 745 | | | lustar | [No log message] | | |
| 744 | | | lustar | Fixed garbled title list after saving URL txt ( issue 937 ), settings that did not display ( issue 949 ), and small fixes. | | |
| 743 | | | satellic | [No log message] | | |
| 742 | | | satellic | * Languagefiles update * Add thai.lang (thx nitro_subzero) | | |
| 741 | | r741.dol | giantpune | put a stupid picture showing the stupid people what stupid USB port to plug in their stupid HDD. issue 941 | | |
| 740 | | r740.dol | lustar | [no log message] | | |
| 739 | | r739.dol | giantpune | Added stuff to make it even more noob-proof. Made function to check if a game has save data on the Wii nand. This can be used to allow/not allow booting certain alt dols. So far it is only called before 1 game, and it seems to work fine without issue. | | |
| 738 | | r738.dol | lustar | [No log message] | | |
| 737 | | r737.dol | satellic | * Languagefiles update | | |
| 736 | | r736.dol | lustar | Fix for games that don't always need an alt dol. Empty .gct files won't be loaded now. | | |
| 735 | | r735.dol | lustar | The known alt dol is now automatically used when launching a game that requires it, if no dol was selected (setting a dol in game settings will override it). This includes the alt dol prompt that was added a few revisions ago for games that require choosing between different dols. Fixed dol name display in the game settings. Added check to prevent empty .gct file creation. The .gct code files can now be deleted from the Uninstall Menu. | | |
| 734 | | r734.dol | giantpune | fix issue 903 | | |
| 733 | | r733.dol | giantpune | little bug fix | | |
| 732 | | | giantpune | made another useless function... click the "Games:..." text to save a game list in the update path. normal txt or csv format for spreadsheets is supported. | | |
| 731 | | | satellic | * Add translation wich was forgotten in source ( issue 933 ) * Correction of 2 english words orthography faults * Languages files updated | | |
| 730 | | r730.dol | lustar | Fixed Ocarina crash when loading the txt file for Zelda/SSBB ( issue 725 ). Added a check when loading codes, which may fix problems some people were having when trying to load wrong/badly formatted codes. | | |
| 729 | | r729.dol | satellic | *Language File Update | | |
| 728 | | r728.dol | giantpune | Added more ResumeGui() so the app doesn't freeze when it errors in the disc browser. | | |
| 727 | | r727.dol | giantpune | Probably fixed the code dump cause by the disc browser. In testing, we were able to open the browser 20+ times in a row on multiple Wiis without code dump | | |
| 726 | | r726.dol | giantpune | Same as last commit. SVN messed up | | |
| 725 | | | giantpune | added a game to the known alt dols | | |
| 724 | | r724.dol | lustar | Added selection prompt for a game that requires 3 alt dols. Network is initialized only when artwork is missing ( issue 862 ). Fixed rotating disc when powering down ( issue 744 ). Fixed Settings/SD and Homebrew/Wii icons overlap ( issue 925 ). | | |
| 723 | | r723.dol | satellic | Updated Language Files | | |
| 722 | | r722.dol | giantpune | change names for alt dol settings to be more noob friendly and change the order they are displayed. *special thanks to Old8oy for his extensive help on this* couldn't have done it without you :P | | |
| 721 | | r721.dol | lustar | When wiitdb.zip is updated the file is now checked and titles/infos are reloaded. Made browser theme friendly (changes by virale in issue 905 ). Fixed alt-dol for SSX Blur ( issue 865 , thanks LoudBob11). Australian covers may be able to be downloaded now. | | |
| 720 | | r720.dol | ardi | change Makefile to reduce svn-conflicts make updated always the lang-files now: make -> builds only the boot.dol, make all -> builds the boot.dol, and updated the lang-files, make lang -> only updated the lang-files | | |
| 719 | r719.dol | r719.dol | giantpune | Made game ID text into a button to change the ID for custom games based off a retail disc (Guitar Hero baby!). | it is possible to change any game ID to more or less than 6 characters, but since most of the functions use header->id[0] through [5], more will be useless and less may result in code dumps. it is not advised to change the ID for games that are not custom, as the cover and wiitdb data will not be available for made up ID it is possible to have multiple games with the same ID on the wbfs partition, but when any of them are clicked, the wii will perform the selected action (play, delete, etc) on the first one it finds. | r719.elf |
| 718 | | r718.dol | satellic | * Latest languages files updated | PS: For all translaters, re-download your languagefile please. PS2: Certain files would need to be updated. We need volunteers to update those translations: finnish.lang hungarian.lang korean.lang polish.lang schinese.lang turkish.lang russian.lang german.lang Oficial thread of languagefile: http://gbatemp.net/index.php?showtopic=155252&st=450 Thanks | |
| 717 | | r717.dol | lustar.mii | | | |
| 716 | | r716.dol | lustar.mii | Changed database/artwork code for Portuguese from PO to PT. Fixed issue 871 (theme for game info page). | | |
| 715 | | r715.dol | satellic | * Latest languages files updated * Add translations wich was forgotten in source | | |
| 714 | | r714.dol | ardi | Fix the "Waiting for your slow HDD" Timer-Bug (see Issue 850 ) | | |
| 713 | | USB Loader GX Revision 713 | dimok | *Forgot to remove my first though of updating WiiTDB | | |
| 712 | | | dimok | *oops missplaced a variable | | |
| 711 | | r711.dol | dimok | *Added UpdatePrompt before LoaderUpdatePrompt to make it possible to update Languagefiles/WiiTDB without waiting for new Rev *Fixed a little compile warning i added *Fixed crash on UpdateLanguage() | | |
| 710 | | | lustar.mii | Fixed endless rumble that sometimes happened when clicking on SD icon and hopefully fixed it on other places (583). Fixed code dump on language update prompt (842), theme that didn't apply to some buttons (837, from Virale), background music that didn't resume after disc installation (844). | | |
| 709 | | USB Loader GX Revision 709 | lustar.mii | Added sound after successful disc installation (823). Battery indicator turns red when power is down to 1/4 like on the original Wii menu (456). Fixed code dump when setting "standard" music (602). Updated gecko codes URL to geckocodes.org (834), enabled reading CRLF txt files from geckocodes.org. Enabled longer synopsis text so that existing game descriptions aren't cut on the game info page (but please keep them short, this is for descriptions, not reviews). | | |
| 708 | r708.dol | USB Loader GX Revision 708 | satellic | tr() was taken off from main.cpp (translations from this file not loaded) Language files updated | | r708.elf |
| 707 | r707.dol | USB Loader GX Revision 707 | lustar.mii | Added line breaks to synopsis (A) on game info page (2). | | r707.elf |
| 706 | | USB Loader GX Revision 706 | satellic | * Latest languages files updated * Add some translations wich was forgotten in source | | |
| 705 | | USB Loader GX Revision 705 | giantpune | fix error it one of the prompt translations | | |
| 704 | | USB Loader GX Revision 704 | giantpune | fix issue 826 change some stuff in the wad junk that caused freeze if the wad installation ended in error. | | |
| 703 | | USB Loader GX Revision 703 | dimok | *Change to DiscBrowse. Changed the memalign in it, which makes it freeze/crash a lot less than before. Thanks to WiiPower for sharing this. | | |
| 702 | | USB Loader GX Revision 702 | lustar.mii | Simplified Chinese/Traditional Chinese should now be detected if the GUI language is set to "default". Simplified Chinese/Traditional Chinese is now supported for titles,synopsis and artwork (http://wiitdb.com/Game/RSPW01). | | |
| 701 | | USB Loader GX Revision 701 | Neorame | *add SendElf to the WL installer for large WAD files *add extra context for wad files (Send to Wii [SendElf]) | | |
| 700 | | USB Loader GX Revision 700 | dimok | *Added an option on what DiscImages to Load | INFO: Here is what the options mean: [1] Only Originals - only download original disc images [2] Only Customs - only download custom disc images [3] Originals/Customs - download first original and if not available download custom disc images [4] Customs/Originals - download first customs and if not available download original disc images | |
| 699 | | USB Loader GX Revision 699 | lustar.mii | Added titles reloading when database titles are disabled. Fixed Germanic lapsus clavis of r690. | | |
| 698 | | USB Loader GX Revision 698 | dimok | *Small bugfix for a bug i made into the grid by mistake | | |
| 697 | | USB Loader GX Revision 697 | satellic | Corrected german.lang, because it caused an error on compliling r696. Add 'Homebrew Channel" in translation files | | |
| 696 | | USB Loader GX Revision 696 | dimok | *Fixed the Format Menu which was not working at all before lol *Added auto create subfolders to GCT creation. *Some minor fixes | | |
| 695 | | USB Loader GX Revision 695 | giantpune | add filter to hide channels that are installed on the SD card for 4.0 and 4.1. for this to work, the SD card with the channel installed on it must be in the Wii. | | |
| 694 | | USB Loader GX Revision 694 | dimok | # Some changes to the Carousel: # *Added a ToolTip # *Added GameName under the covers # *Fixed Crash with no Favorites in list. | I'll add a better coming out effect for the covers, for now there is only a slow big ZoomOut which isnt too bad either. | |
| 693 | | | satellic | [No log message] | NOTE (by Logan): Looks like .lang file changes | |
| 692 | | USB Loader GX Revision 692 | dimok | *Fixed the CodeDump caused by Rev 690 when no language path or file was on the bootDevice | | |
| 691 | | USB Loader GX Revision 691 | dimok | *Removed brlan/brlyt source because it was copyright. | NOTE (by Logan): This will probably code dump for you. Problem was resolved in r692. | |
| 690 | | USB Loader GX Revision 690 | lustar.mii | The default language is now detected so if your language is available on the Wii you don't need to set it in the loader. The database language follows the main language setting, you don't need to set the Game language in addition to enabling "title from xml" to see titles/synopsis anymore. Fixed titles reloading when the GUI language changed. Added new accessories and icons on the game info page. The homebrew browser slide factor now goes up to 11. | NOTE (by Logan): This will probably code dump for you. Problem was resolved in r692. | |
| 689 | | USB Loader GX Revision 689 | dimok | *Fix for Language Download Button (SubFolderCreation which fixes codedump when folder is not available) *Moved WiiLoad Installer to branches | | |
| 688 | | USB Loader GX Revision 688 | giantpune | add subfolder create before trying to save the wad (fixes that code dump) changes to wad install() and the screen that call it to make the installing faster | | |
| 687 | | USB Loader GX Revision 687 | Neorame | *add WL installer source code. | | |
| 686 | | USB Loader GX Revision 686 | dimok | *Small fix. The Menu i did didnt show up lol. *Small change in the sh file because there was an error on linux while compiling. | | |
| 685 | | USB Loader GX Revision 685 | dimok | *Moved file receiving over TCP to TitleBrowser (Channel Browser) *Fixed the receiving of the wads. Now receiving directly to a device (Big files work now too (with sendelf they do, do not know about wiiload)) *Fixed to show the incoming IP and not the IP of the Wii *Made changes on bootup. Now there is a small BootUp Screen for the slow HDD people. Waiting for 30Secs for their HDD. | | |
| 684 | USB Loader GX Revision 684 | | thedarkness1981 | changed the brlyt stuff a bit | | USB Loader GX Revision 684 |
| 683 | USB Loader GX Revision 683 | | thedarkness1981 | [No log message] | | USB Loader GX Revision 683 |
| 682 | USB Loader GX Revision 682 | | giantpune | changed the entrypoint in the makefile, yet again. In testing, this fixed the bug which caused some to get code dump when launching a game. Also messed with the run command within the makefile. press alt+r to compile the source code and then send the resulting dol to the wii. | *note* you must have the environmental variable set up for wiiload. you don't need to have the .exe file, just the WIILOAD variable | USB Loader GX Revision 682 |
| 681 | USB Loader GX Revision 681 | | ardi | change svnrev.sh to find the real last rev-nr | | |
| 680 | USB Loader GX Revision 680 | | Neorame | add more icons for WIITDB. coders u know what do you have to do ;-) | | USB Loader GX Revision 680 |
| 679 | USB Loader GX Revision 679 | | dimok | *Added Grayscalefunction to the GuiImage Class *Added svnrev.c to ignore list to avoid conflicts | | USB Loader GX Revision 679 |
| 678 | | | ardi | makes the svnrev shit fit for linux. remove svnrev.c | | |
| 677 | USB Loader GX Revision 677 | | Neorame | Add some icons for Game Info! dont forget to add it to the loader. you know im not a coder ;-) | | USB Loader GX Revision 677 |
| 676 | USB Loader GX Revision 676 | | satellic | all languagefiles cleaned & update latest "An Error accured" changed to "An Error occured" | | USB Loader GX Revision 676 |
| 675 | USB Loader GX Revision 675 | | giantpune | *code beautification* | formatted the code to make it easier to read. no functional changes at all. i didn't put anything from the libwiigui folder or banner folder in the beautifier. my automated .bat seems to have done a good job. the only places i see it fucked up was on (GXColor){blablabla}. it treated the brackets in the color like all the other brackets and put the color on a new line and indented it. i think i fixed most of them. not sure if it messed up anywhere else. also not sure about how it handled different linebreaks. it looks fine on windows. if it looks messed up on linux, it can be reverted. the code still compiles and runs fine. | USB Loader GX Revision 675 |
| 674 | USB Loader GX Revision 674 | | satellic | Language files updated Little fixs | | USB Loader GX Revision 674 |
| 673 | | | giantpune | now if the name of installed channels is not in the database.txt, we try to fine it from inside the channel itself. first try the 00000000.app with the system language, then with english. if there is still no name for the title, look in banner.bin also made a kick-ass clone of the wii settings screen to adjust the normal wii settings. it is after all the channels. | | |
| 672 | USB Loader GX Revision 672 | | dimok | *Added button to update/download all language files in the Language selection. The files are downloaded into the setuped path for languages. *Added URL_List class that gets all Links of an http url. *Made HomebrewList class dynamic allocated like the URL_List class too now. This saves lots of unused memory. *Small cleanups | NOTE: Punes made an update too (i didnt know he was doing it). We decided to have both in because of: Punes update updates only the files that are available on the SD/USB and only when you are doing a complete update. My update is downloading ALL files from the SVN Link (getting the whole list). These is mainly for people that are getting started or those who want to update the whole LanguageList | USB Loader GX Revision 672 |
| 671 | USB Loader GX Revision 671 | | giantpune | fixed bug i made in 668 causing games not to load (because we rocked out too hard) fixed bug which overlapped the release date and publisher in the game info screen | | USB Loader GX Revision 671 |
| 670 | USB Loader GX Revision 670 | | giantpune | made function to update language files. now, when doing a full update/full channel update, whatever .lang files are in the language path should get updated as well. changed thread priority (70->75) for GX thread since it wasn't originally created to be drawing as many different images at once as we are throwing at it. hopefully this will fix some of the black artifacts that are popping up on the screen during the gameinfo and homebrew info windows. | My compiling problems where fixed, but I can't upload to mediafire with the crapy 5mbs speed. It takes ages!!! | USB Loader GX Revision 670 |
| 669 | USB Loader GX Revision 669 | | dimok | Removed punes cursing crap from Prompts. | | USB Loader GX Revision 669 |
| 668 | USB Loader GX Revision 668 | | giantpune | updated some images and deleted some old ones disable the screen while saving wad to sd because idiots were misusing it and breaking shit change the exit prompt so you can exit to HBC even if you didn't came from there | | USB Loader GX Revision 668 |
| 667 | | | thedarkness1981 | some brlyt stuff | this is the second step for banners!!! keep it up :p | |
| 666 | | | satellic | ·Latest language files updated ·Add tooltips to NavBar ·Nodisc.png & noimage.png (cover 3d or flat) for theme need to be place in your theme folder now (more easy to install theme) Warning: if you use a custom nodisc.png/noimage.png, now you need to let it in the theme folder (so download theme, and just load it, no need to move images anymore) ·Made littles modif on the new file browser for title of custom path match with those from the setting windows (less heavy for the .lang file) | | |
| 665 | USB Loader GX Revision 665 | | giantpune | fix the screensaver coming on when you press power on the wiimote... again. added check for GXglobal.cfg on the USB at startup. now if anny of the following are met, it will cause USB to be used as your bootDevice: argv[0] gets passed on startup and it is usb any of these files are on your USB drive. USB:/config/GXglobal.cfg || USB:/apps/usbloader_gx/boot.elf || USB:/apps/usbloadergx/boot.dol || USB:/apps/usbloadergx/boot.elf || USB:/apps/usbloader_gx/boot.dol | | USB Loader GX Revision 665 |
| 664 | USB Loader Revision 664 | | dimok | *little change to the bootup (might fix some startup problems) | | USB Loader Revision 664 |
| 663 | USB Loader GX Revision 663 | | giantpune | put menu=MenuDiscList after using the network in MenuDiscList to correct the bug in the list view. change wifiBtn and channelBtn images and add IP address tooltip to the wifiBtn *rockout with your cock out* | | USB Loader GX Revision 663 |
| 662 | USB Loader GX Revision 662 | | giantpune | pimped out the wad uninstall function with spinners and dvd players and big speakers. made wad/dol filter for the socket receiving stuff. | | USB Loader GX Revision 662 |
| 661 | USB Loader GX Revision 661 | | giantpune | added the photo 1.1, mii, shopping, news, weather, and whatever other factory channels there are. put in a filter to hide the xxxA factory duplicate channels. *NOTE* In testing, all channels booted fine with system menu 4.1u installed. None booted with 3.2u installed. | | USB Loader GX Revision 661 |
| 660 | | | giantpune | [No log message] | | |
| 659 | USB Loader GX Revision 659 | | satellic | · Update latest language files · add sdcard_over.png and browser_over.png (neorame, if you want done an over effect like for wii button) · Made the sdcard & homebrew button themeable with over feature, · Add translatable tooltip to the hombrew button · Add some translation forgotten in sources. | | USB Loader GX Revision 659 |
| 658 | USB Loader GX Revision 658 | | giantpune | [No log message] | | USB Loader GX Revision 658 |
| 657 | USB Loader GX Revision 657 | | Neorame | *Update the easy installer: -add polish local -remove wiitdb.zip download option (for your personal wiitdb.zip use the link create option of the loader) *Add new wifi/internet icon and wii channel icon for the mini hbc (have to add in the loader by a cover, you know im not a .....) | | USB Loader GX Revision 657 |
| 656 | | USB Loader GX Revision 656 | giantpune | Change our meta.xml so it fix on the homebrew prompt better. raise the coder to char[100] because we have a shitload of names on there add param int t=0 to the get entries function to force getting all games and ignore settings and parental control fix bug that code dumped if you didn't have the database.txt for the channel names | | |
| 655 | | USB Loader GX Revision 655 | giantpune | Fix the bug where you see settings for the wrong game if you switch games during the game prompt. | | |
| 654 | | | giantpune | change the per game settings around a bit. made the channel browser read database.txt. The text should be in the config path (because i couldn't think of a better place for it). And the format for the txt is the first 3 chars of the 4 char ID, then any 1 character, then the name (read up to 51 chars. eg. ULN USB Loader GX Full Channel HAX Homebrew Channel HAT Nintendo Channel The database for ATD mod follows this format, so its a great place to start. If people are going to be passing around a database, it would be wise to keep custom channels off this, as my WADD that says WadManager is not the same as somebody else's WADQ which could be a self destruct or something. Commented out the code that loads titles.txt. It was reported that this file is keeping WiiSportsResort from loading on some Wiis. And it isn't needed anymore since there is the xml file with all the names in it. I left the code in though in case somebody thinks that it is actually useful. Added 1 more game to the list of known alt dols. | | |
| 653 | | USB Loader GX Revision 653 | dimok | *Reverted the svnrev.sh and Makefile because shell needs ../ and needs to be under the else state next to DEPENDS for the command to work. *Uploaded the svnrev.c back online. It can stay on SVN there is nothing wrong with it :P. | | |
| 652 | | USB Loader GX Revision 652 | ardi | adds a dynamic ramdisk. Right now its not used. It can be use to save temporary files e.g. to extract of opening.bnr | | |
| 651 | | | ardi | little changes | | |
| 650 | | | ardi | svnrev.c is automatically generated and updated by the makefile-script. | | |
| 649 | | USB Loader GX Revision 649 | satellic | A more complete qwerty keyboard has been added as asked on issue 437 and some little stuff. Updated last language files. | | |
| 648 | | USB Loader GX Revision 648 | giantpune | change the onscreen keyboard to filebrowser for custom paths no button to create a new file and a little bug with the scrolling, but better than typing stuff in. added channel launcher. currently doesnt show the actual name, only the u32 and ID. also, it is only showing 0x00010001 channels, so no Mii, weather, or other crappy channels, just the good stuff. fixed bug that showed the MacOS hidden files as extra homebrew entries. | | |
| 647 | | USB Loader GX Revision 647 | dimok | *and another thing lol | | |
| 646 | | | dimok | *Forgot one thing | | |
| 645 | | | dimok | *Changed to write directly into svnrev.c and get the value from there except of having two new files to get the SVN_REV | | |
| 644 | | | dimok | *Added Filebrowser from libwiigui 1.03 (modified a bit). It will be used by giantpune later. Right now its not used. *Created a function to get SVN_REV to avoid long compiling times when small changes are done in the source. | | |
| 643 | | | ardi | little fix | | |
| 642 | | | ardi | * insert last SVN-Rev (#define SVN_REV) also in use of TortoiseSVN * all files that refere SVN_REV are automatically recompile | | |
| 641 | | | Neorame | -changed the icons for the game info (colors for requied and optional) -updated the PEGI icons | | |
| 640 | | | dimok | *Added SendElf / WiiLoad support for the Homebrew Launcher NOTE 1: For this the network has to be initialized!! You can initialize the network with the button at the right bottom of the Homebrew Launcher or by AutoInit Network. *Added background Network initialize *Added AutoUpdateCheck if AutoInit Network Setting is turned on. You will get a prompt if a new Update is available. NOTE: AutoInit Network can be turned on under GUI Settings. IMPORTANT NOTE: All those features require network being initialized. Be aware that when network is initialized some games seem to not want to run, this means its lowers the game load compatibility. Most of the games don't have any problem with it but some do. Thats why there is an option for the AutoInit Network. | | |
| 639 | | USB Loader GX Revision 639 | satellic | * Add some translations wich was forgotten in source * Update All last languages files | | |
| 638 | | USB Loader GX Revision 638 | lustar.mii | Added check to prevent the full wiitdb.zip from being loaded. If you have the file but don't see any info use the Update All feature or the custom URL from the .txt file mentioned previously. | | |
| 637 | | USB Loader GX Revision 637 | giantpune | Made a function to save the URL for WiiTDB.zip in a txt file on the update path. This is for people that don't have WiFi or neighbors with WiFi or can't take their Wii to TacoBell or Starbucks who has free WiFi. The text on the bottom of the gameinfo window tells how to use it. And if the function completed, the text tells exactly where the URL was saved. For those really stupid people, the text also tells them to copy/paste this URL into a web browser to get the zip file they need. | | |
| 636 | | | satellic | Updating some language files Add Polish lang | | |
| 635 | | | giantpune | made a uninstall menu in the game settings to delete games/images/text files. everything tested and working except the uninstall game Btn because i didn't feel like reinstalling a game. added more alt dol#s to the list made the homebrewBtn movable in the theme use homebrew_coords = x,y move the xml loading from during the cfg loading to the menu_check so it happens after video is init and we have drawn something. maybe this will fix the garbled screen somepeople see while it loads. | | |
| 634 | | | dimok | *Cleanups to the Homebrew XML stuff *Added HomebrewXML class | | |
| 633 | | | giantpune | put in a possible "fix" for the disappearing cursors that some people are getting. when menu_disclist is called the cursors are deleted and recreated. so at least if they do go away, this may make them come back. make the homebrew menu read the XML data from meta.xml file. put this data on the homebrew buttons and prompt. there is 4 structs created globally that hold the XML daa. i tried to make them pointers but i got errors so i'll leave it like this and let dimok fix it :P | | |
| 632 | | | giantpune | add filesize function to get size of dols. change homebrew icon image and move it a bit. hide the homebrew button if godmode!=1 maybe fix issue 722 . i don't have a spare drive to test it. fix grammatical error in the settings. fix long game name overflow on the gameinfo screen switch the homebrew buttons to use the new HBCwindowprompt(). none of the meta.xml data is passed yet so the prompt looks pretty naked. | | |
| 631 | | | Neorame | *update the easy installer (add the new lang files czech and hungarian) * add a HBC browser button icon to google (NOTE: some coder have to add this i havent the coder skillz ;-) ) | | |
| 630 | r630.dol | | dimok | *Changes in the Banner Class. Now loading the TPL files into memory and display from there. | | r630.elf |
| 629 | r629.dol | | giantpune | made a new prompt to show all the HBC info. it isn't used yet but its there. added more alt dol #s to the list. | | r629.elf |
| 628 | r628.dol | | satellic | Just update: language files were not updated with new entries in r627. | | r628.elf |
| 627 | r627.dol | | dimok | *Made a little HBC inside our loader *Added HomebrewFiles Class NOTE 1: In settings/custompaths you can change the HomebrewPath and the standard is SD:/apps/. Our browser searches for EVERY .dol and .elf file in the directory even if its not called boot.dol. NOTE 2: Giantpune and me tested the homebrewbooting and it worked for every homebrew we tested except our own application. (a bit ironic) NOTE 3: Right now the information on the Buttons is the path to the Homebrew. This and the BootPrompt will be replaced with the XML information inside the path of the homebrew later but for now i am taking a break NOTE 4: Right now the button to the HomebrewMenu is next to WiiMenuButton and has the same image as the listgamebrowser. I didnt have any images so i took what i had and cyrex will change the images when he is back. Also there will be a no icon image added later. | | r627.elf |
| 626 | | | giantpune | fixed a bug or 2 in the synopsis being displayed incompletely. added a few more game IDs & alt dols to the list of knowns | | |
| 625 | | | satellic | Little fix to tr"Txtcheatcodespathchanged" update dutch & italian language files | | |
| 624 | | | satellic | Updated languagefiles: Danish, dutch, french, italian, norwegian, portugese_pt, russian, spanish, swedish, tchinese. Added: czech, hungarian Sorry for wrong files on r614, the defective files were corrected now & tested on compiling. english.lang is now coded in utf8, some translators surely used it for the new translations and that generated errors at the time of special characters | | |
| 623 | | | giantpune | load xml at startup and keep it in memory instead of each time the game info is called. it adds 1 second to my startup time with 100+ games. just testing to see if breaks anything doing it like this now that the xml is much smaller. | | |
| 622 | | | giantpune | change the dol list to use all 6 chars of the ID because some regions are different | | |
| 621 | | | giantpune | added more alt dols to the list of known and also a messeg if somebody loads one that isn't on the list to give it to us so it can be added :P | | |
| 620 | | | giantpune | fixed alt dol from disc not working for most games | | |
| 619 | | | lustar.mii | | | |
| 618 | | | lustar.mii | When updating, the downloaded wiitdb.zip will now only contain the game descriptions for the language the Wii is configured to. | | |
| 617 | | | dimok | *Reverting language files because they are in a wrong format. NOTE: Our new uploader probably used word or some crap like this to edit the files which messed up with the " sign or sometimes even forgot, making the source not compilable. | | |
| 616 | | | giantpune | Probably fixed the code dump from pressing down during the synopsis and it doesn't fill the page. | | |
| 615 | | | satellic | update recent tchinese language file based on r611 | | |
| 614 | | | satellic | Updated languagefiles: Danish, dutch, french, italian, norwegian, portugese_pt, russian, spanish, swedish, tchinese. Added: czech, hungarian | | |
| 613 | | | satellic | | | |
| 612 | | | thedarkness1981 | [No log message] | | |
| 611 | | | giantpune | issues 708 and 710. I didn't check, but they should be fixed with this. | | |
| 610 | | | giantpune | fixed bug that caused the xml to not be downloaded on some wiis. Added option to download txtcode if none is found. The error checking for this is really weak so you might get a "file not found" page saved as a cheat text. But its bettor than nothing. | | |
| 609 | r609.dol | | giantpune | added a function to auto select the alt dol based on a list. there are only a few on the list right now. changed the xml url again to allow up to 500 games to be called for. changed the magic 0x address in the makefile to hopefully fix some alt dol stuff. | Compiled 2009/07/16 12:35 am - Star | r609.elf |
| 608 | | | giantpune | Forgot to take this stuff out before I committed last time. | | |
| 607 | | | giantpune | Fixed the alt dol from disc loading the wrong file. Made the discbrowse() function not show files that don't end in ".dol". There still is a bug limiting the display of the dol name after it is loaded to 3 chars but it loads fine even if the name isn't displayed right. | | |
| 606 | | | dimok | *Added AlternateDOL from disc feature *Added Browser for AlternateDOL from disc feature NOTE: Right now the browser isn't working right and crashing from time to time so you i would not recommend to use it yet. It's also showing all files on the disc for test purpose. I'll try to fix it later right now i don't have time for it. *Changed some minor codes and moved cheats to its own folder | | |
| 605 | | | giantpune | fix issue 694 | | |
| 604 | | | giantpune | File a little syntax error. | | |
| 603 | | | thedarkness1981 | fixed Ocarina issue 689 | | |
| 602 | | | giantpune | Change the URL for WiiTDB.zip. Now it only gets XML data for games on your drive rather than getting info for all 1500+ games every time. It is getting them based on the first 4 chars of the ID and there is a 2000 char limit on the URL set by lustar's over protective girlfriend so that translates to a 393 game limit on the XML downloaded from within the app. In case you didn't know, the xml is updated when you either update the full channel or "update all" with the dol. also fixed one of the code dumps from the gameinfo page. | | |
| 601 | | | thedarkness1981 | Moved Banner stuff in own directory and added extraction | | |
| 600 | r600.dol | | giantpune | Added functions/vars to GuiText to allow showing & hiding rows when it is wrapped. new vars are firstLine = 1; numLines = -1; totalLines = 1; totalLines is not changed until the text is set to wrap and Draw() is called 1 time. The other 2 are set with functions. new functions are void GuiText::SetNumLines(int n) void GuiText::SetFirstLine(int n) int GuiText::GetNumLines() int GuiText::GetFirstLine() int GuiText::GetTotalLines() int GuiText::GetLineHeight(int n) These should be self explanatory. GetLineHeight relies on total lines so it needs to be called after the first Draw(); Raised the chars[] to 3000 for the synopsis because people are writing books in there. Used those new fancy functions make the synopsis fit in the info window. Press up/down to scroll the text. Arrows may come later for the buttons. Also put a home buttononlytrigger on the game prompt. moved disable mainWindow to the beginning of the infoprompt to keep from loading images and stuff from the sd at the same time we are reading the xml file. | Compiled 2009/07/14 12:30 am - Star | r600.elf |
| 599 | | | thedarkness1981 | Added Menu_DrawTPL and Menu_DrawTPLMem and Banner Class (WIP) | | |
| 598 | | | thedarkness1981 | [No log message] | | |
| 597 | | | thedarkness1981 | [No log message] | | |
| 596 | r596.dol | | dimok | *Forgot about FlipX control when added the Carousel stuff. This should fix the wrong navigation. | Compiled 2009/07/12 9:30 am - Star | r596.elf |
| 595 | | | dimok | *Oops forgot to remove these two before committing | | |
| 594 | | | dimok | *Made a Buffer Thread for the Carousell to load covers. Now there is no GameLimit anymore, no long loading time and no such memory usuage by it. *Removed the temporary AltDol Fix | | |
| 593 | | | giantpune | hide the M behind the rev# after the source has been edited for a full channel. remove the progress window after downloading an update and before installing a wad. | | |
| 592 | | | thedarkness1981 | forgot move some files | | |
| 591 | | | thedarkness1981 | Wad stuff in it´s own directory | | |
| 590 | | | thedarkness1981 | [No log message] | | |
| 589 | | | thedarkness1981 | Downloads the english cover/disc images if the one for your country isn´t found | | |
| 588 | | | giantpune | fixed code dump in gamewall. added delete after update wad in installed put more garbage in the readmii | | |
| 587 | | | thedarkness1981 | fix for issue 687 | | |
| 586 | | | giantpune | forgot to upload these files with the last stuff. | | |
| 585 | | | giantpune | apply flipX settings to gamewall and carousel, fix screensaver bug to keep it from coming on when it is turned off. added support for updating full channel. in order to make the full channel updatable, comment/remove "#define NOTFULLCHANNEL" from promptwindow.h. also there must be a wad to update to (saved as a txt file) on the update server. for some reason the ticket was corrupted when it was stored as a wad. also there are 6 compile warnings from the conversion of wad.c to .cpp but everything still works and installs fine. | | |
| 584 | r584.dol | | dimok | *Updated to new libogc (you need to update libogc files to be able to compile) *Added Metaphrasis to the source instead of having it as lib | | r584.elf |
| 583 | r583.dol | | giantpune | prompt to install game if a disc is inserted | | r583.elf |
| 582 | | | giantpune | changed progress window to not use settile but instead use setskew. this way we are drawing 1 progressbar image every loop but stretched instead of 100 little images each loop. put in prompt if you say to show favorites and you don't have any selected. | | |
| 581 | r581.dol | | dimok | *Forgot to remove something which broke 222/223 support | | r581.elf |
| 580 | | | dimok | *Reverting the USB FAT Option (was a bad idea, going to search for a better solution) | | |
| 579 | | | dimok | *Added a Setting to disable FAT/FAT32 Support for USB 2nd Partitions NOTE: This option is ONLY for those who have problems with their HDDs being detected. With this disabled you shouldn't get weird lists where all Games are the same or no Games at all. | | |
| 578 | | | dimok | *small compile fix | | |
| 577 | | | dimok | *Changed whole GameInstall ProgressWindow behaviour This should fix the weird freezes and crashes while installing. The ProgressWindow is now in its own thread and updates the values fast again. *Added Speed to InstallProgressWindow Lets see who got the fastest WiiDiskDrive :P (i got up to 5.8MB/s) | | |
| 576 | r576.dol | | dimok | *A few cleanups | Compiled 2009/07/05 10:10 am - Star | r576.elf |
| 575 | r575.dol | | thedarkness1981 | *Support for wiitdb.com added *Downloads the images depending from which country the game is There are still missing images so please everyone who wants to help please add them on www.wiitdb.com. ;) | | r575.elf |
| 574 | | | thedarkness1981 | Cheattitle scrolls now and some other small stuff | | |
| 573 | r573.dol | | giantpune | changed fatmounter.c by taking out all the stuff to detect the first FAT partition. Because it is now included in libfat. This file is in our downloads section for people that want it. If you compile a dol/ elf without it, it will have issues seeing FAT usb partitions. | Compiled 2009/07/02 3:27 pm - Star | r573.elf |
| 572 | r572.dol | | Neorame | cleanup and changed some graphics. added the new easy installer on download section (fix some stuff and disabled the wiitdb download section because the new server send back a timeout.) | Compiled 2009/07/02 2:27 pm - Star | r572.elf |
| 571 | | | giantpune | fix the copy/paste oversight i made. this probably fixes the cover mix up. | | |
| 570 | | | giantpune | save the # of rows that are shown in the grid with the settings. fixed a little memory hole in the gamewall while i was in there. added checks for all the servers to verify what they are giving us. also added more bad image sizes to the list. it is all commented out now. uncomment all the new stuff it the download function to use it. | | |
| 569 | | | giantpune | added i warning for loading gct files over 255 lines. it works in theory, but i didn't test it at all. added another server to the cover host lists | | |
| 568 | r568.dol | | giantpune | added 2 more servers to get images from. they are cycled to spread the load. if an image is missing on one, we try the others. changed a bit the way that the screensaver is called | compiled 2009/06/30 1:17 pm - Star | r568.elf |
| 567 | r567.dol | | giantpune | changed the address we get covers from. this doesnt mean open season to DL 50000000 covers or else we will be in the same boat we were in people. | | r567.elf |
| 566 | r566.dol | | ardi | * expand escaped chars in language-files | | r566.elf |
| 565 | | | giantpune | add wait to WindowPrompt constructor. wait is # of loops the prompt will wait then select choice 1. if wait<0 it is void. add prompt if ocarina is on but no code file is found | | |
| 564 | r564.dol | | giantpune | change to menu=MENU_CHECK after alt dol fails. this takes longer but is needed for crappy drives that don't work right with the regular init function. | | r564.elf |
| 563 | r563.dol | | giantpune | fix broken alt dol loading stuff. | | r563.elf |
| 562 | | | giantpune | [No log message] | | |
| 561 | r561.dol | | giantpune | fix a syntax booboo which kept games from starting | compiled 2009/06/24 1:17 pm - Star | r561.elf |
| 560 | r560.dol | | giantpune | made a prompt to call you an idiot if you tell it to load an alt dol that is not in the dol path. | compiled 2009/06/24 11:47 am - Star | r560.elf |
| 559 | r559.dol | | giantpune | add trig1(buttononlyTrigger) to menu_disclist and use it to initiate cover downloads. (tested and working ) now you can press 1 from any game browser and DL covers. put more stuff from the cheat page into the translatable category. | | r559.elf |
| 558 | r558.dol | | giantpune | combine 002fix and anti fix into 1 settings. off/on/anti. tested and working in main settings and game settings. | | r558.elf |
| 557 | r557.dol | | giantpune | add anti002 to game specific settings. fixed codedump i made in customoptionbrowsers | | r557.elf |
| 556 | | | giantpune | remove "test" tooltip from gamewall fix TXTcheatpath not being saved made prompt and call you an idiot if you try to load in image that has bad dimensions. added stuff from the cheat menu to be translatable maybe fixed an issue with cheatcode names being too long and running on/off out of site un comment sam & max fix. we were under the impression that it only worked from disc but somebody said that it is working from USB also with ios rev 10 or 13a. i have left out the ios checks to see if it works with any ios and also it is only on if the game ID matches one of the two listed on wiiboxart.com for this game. drink a beer | | |
| 555 | r555.dol | | giantpune | put in support for little not-so-widescreen TVs on gamewall. Didn't have one to test it on but it probably works. | | r555.elf |
| 554 | r554.dol | | thedarkness1981 | added CheatMenu Button (Ocarina Image) into GameSettings, new path option for txt cheat files and of course the CheatMenu. Actually there is only one comment line supported. For a small collection of txt cheat files look under downloads ;). | only unix line breaks are allowed for the txt files (so only "\n" and not "\r\n") | r554.elf |
| 553 | | | ardi | *remove gettext-branch | nothing new to the program, r553 = r552 | |
| 552 | r552.dol | | ardi | change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) | | r552.elf |
| 551 | | | ardi | add a new branch. This branch supports the GNU gettext files for the language. This makes it easier to translate. | Nothing new to loaders code ;) Just use r550 | |
| 550 | r550.dol | | lustar.mii | Temporary fix for alternative dol not working for some people. No need to update if the previous revision worked for you. | | r550.elf |
| 549 | r549.dol | @MEGAUPLOAD | dimok | *Fixed for some HDDs GameList/Windows not loading. | | r549.elf |
| 548 | | | giantpune | Made 002fix automatic when anti-002 is turned on. Didn't test it at all. If it breaks games it can be reverted. Made tooltip transparency in the theme file. use tooltipAlpha = ###. default is 255 (max). | | |
| 547 | | | dimok | *Fixed mess up with lustars merge. *Added Playcounter Reset to GameSettings (545 fixed the PlayCounter not GameCounter :P) *Added global PlayCounter reset function (its not used yet) *Probably fixed the issue some HDDs had ("No partition found") *Probably fixed cursor disappearing after downloading update | | |
| 546 | r546.dol | | lustar.mii | [No log message] | | r546.elf |
| 545 | | | dimok | *This should fix the GameCounter problem probably. | | |
| 544 | | | lustar.mii | All language files should now be encoded in UTF-8, unicode fix option was removed, fixed slowdown for large fonts loaded from SD, small changes in game info page, merged XML database changes to trunk (see log for rev536). | | |
| 543 | r543.dol | | dimok | *Added Anti 002 Fix to GlobalSettings which was made by WiiPower (Thanks) NOTE: This fix is for games like Ghostbusters which don't work under IOS249 Rev10. With this fix on, this games work on Rev10 and you don't need to switch the cIOS all the time to play those games. For this option it is necessary that you turn ERROR 002 FIX ON. | | r543.elf |
| 542 | r542.dol | | dimok | *Added Block IOS Reload option to GameSettings (which was in our Loader all the time since i implemented 222 and wasn't used lol) NOTE: This Block IOS Reload option enables games to work that don't usually work due to IOS Reloads. This option works ONLY if you boot your Loader in 222 and boot the game in 222/223) | | r542.elf |
| 541 | r541.dol | | giantpune | Added sitting for the screensaver. new images from the steering wheel. | compiled 2009/06/18 1:47 am - Star | r541.elf |
| 540 | | | mauricewoelk/cyrex | *added a little screensaver which depends on the wiimote timeout (for now set to 300 seconds) *added 2 functions (by dimok) to wpad.c: bool IsWpadConnected(); void WPad_SetIdleTime(u32 seconds); | | |
| 539 | | | giantpune | uncommented some code i forgot about. | | |
| 538 | r538.dol | | lustar.mii | Latest language files in UTF-8 | These changes are not for the source of the program (yet) but you can use this dol as r535 | r538.elf |
| 537 | | | lustar.mii | [No log message] | Again these changes are not for the source of the program (yet) | |
| 536 | | | lustar.mii | New branch to test xml database. Rearranged database loading, prepared options for db_language (force display language for database), db_JPtoEN (force English for all Japanese titles). Enabled displaying Publisher from game ID when it is not found in the database. Enabled displaying Japanese text from the database, the game language needs to be set to Japanese + Japanese font as font.ttf. Added UTF-8 fix by default, udpated all languages files and converted them to UTF-8. From now on, all language files need to be in UTF-8. The Japanese fix could be commented out now (there is no point to keep shift-jis if the language file is in UTF-8). | These changes are not for the source of the program (yet) | |
| 535 | | | dimok | *Fixed GameSettings not being saved right *Moved the WC24 Shutdown to networkop.cpp | | |
| 534 | | | ardi | * remove all onlinefix stuff and replaced with a permanentfix (without IOS-reload) | | |
| 533 | r533.dol | | dimok | *Fixed Alternate DOL not working (since 529) | | r533.elf |
| 532 | r532.dol | | giantpune | made a function to delete game statistics & favorite choice. Removed game settings and game statistics when a game is deleted from the drive. | compiled 2009/06/17 3:24 am - Star | r532.elf |
| 531 | r531.dol | | dimok | [No log message] | compiled 2009/06/16 2:16 pm - Star | r531.elf |
| 530 | | | dimok | *Fixed GameSettings not loading some options | | |
| 529 | | | giantpune | added custom path for replacement dol. added a few entries into language.h & cpp made title tooltips on the gamewall transparent. made a readmii file. | | |
| 528 | | | dimok | *Added Alternate DOL support which is used to boot games that don't work due to IOS Reloads like Mortal Kombat NOTE: There is a GameSettings you need to turn ON to load Alternate DOLs. The alternate DOL has to be called 6 IDs .dol for example RHDP8P.dol and has to be in the root of the SD. Giantpune will add custom path support i dont have time for it. | | |
| 527 | | | dimok | *the files werent deleted | | |
| 526 | | | dimok | *Moved gct.cpp and gct.h to branches since its not used and seems somehow to cause troubles (it shouldnt be but somehow it does -_-) *Changed subfoldercreation function | | |
| 525 | r525.dol | | dimok | Forwarder changes: *Fixed Codedumps from Preload *Fixed USB not working *Changed back to old LoadMii dolloader (which is working with preloader too now) | Again the changes are to the forwarder's source only. Wait for Neo to release the wad | r525.elf |
| 524 | | | ardi | Edited wiki page through web user interface. | Nothing new to the loader's code ;) | |
| 523 | | | thedarkness1981 | Finally added the GCT Class ;) (Comments in TXT files are not supported for now) | If you want the r523 donlowad r525, they have the same code ;) | |
| 522 | | | dimok | *Added missing "Child" language *Fixed "Eject Error" | | |
| 521 | | | ardi | * forgot to remove my log-messages (sorry) | | |
| 520 | | | ardi | [No log message] | | |
| 519 | | | ardi | * added custom font. its called "font.ttf" and will loaded from theme-path ( issue 541 ) * little Bugfix | If you load a theme with a custom font and decide to change themes the font wont go back to noraml untill you restart loader | |
| 518 | | | giantpune | added tooltips to gamegrid with game titles | | |
| 517 | r517.dol | | giantpune | put cios# in credits with the Rev# | compiled 2009/06/15 12:16 am - Star | r517.elf |
| 516 | | | dimok | *Fixed some BUGs | | |
| 515 | r515.dol | | dimok | *Added Global Error 002 fix settings *Added PatchCountryStrings to GameSettings *Changed ParentalControl displayed as "words" and added one more level | compiled 2009/06/14 12:27 pm - Star | r515.elf |
| 514 | | | dimok | *Fixed Ocarina giving blackscreen *Changed some stuff to the Apploader | | |
| 513 | | | lustar.mii | Because Action needs a big A, added Capitalization to the Genre on Game Info Page. Title language should refresh properly when the config for a game was deleted using the Settings menu (to delete the config, use the "default" option, without saving) | | |
| 512 | | | dimok | *Forgot to remove a thing and change browser value | | |
| 511 | r511.dol | | dimok | *Fixed some issues *Added 16:9 forwarder *Changed video mode change behaviour *Added new GameSetting "Online fix" NOTE: Online fix is ONLY needed if you initialize network inside the loader and start an Online Game and ONLY if your boot cios is the same as GameSettings IOS (which is default). That Game would need an IOS Reload before start to be able to play it online BUT this IOS Reload mostly causes Blackscreens. I made this option so you dont have to avoid initializing network. If you have different boot IOS than gamesettings IOS this fix doesnt matter too. | | r511.elf |
| 510 | | | lustar.mii | split Genre display on several lines on the Game Info page. | | |
| 509 | r509.dol | | lustar.mii | Fixed the reason for the fix I broke in my last batch of fixes. | compiled 2009/06/14 12:27 am - Star | r509.elf |
| 508 | | | lustar.mii | Several small fixes + enabled displaying titles from database in main list and game info screen. The titles now change to the language that is set in the Game Info settings and individual game settings will override it. All titles default to English if the preferred language is not available for a game. | | |
| 507 | | | dimok | *Forgot something | | |
| 506 | | | dimok | *Reverting some stuff to the OLD way before new IOS222 Now if you use 249 there is no change to R492 before 222. So if you still get blackscreens it wasnt caused by that. | | |
| 505 | r505.dol | | dimok | *Made forwarder Preloader compatible thanks to SpaceJump (only for DOLs though) | compiled 2009/06/13 4:11 pm - Star | r505.elf |
| 504 | | | dimok | *Changes to the OGG thread handling *Changed the Updater source in some ways and added an own thread for it for later AutoUpdate feature (when gamestarting problem after networkinit is fixed) | | |
| 503 | | | ardi | * little changes * remove using of rev.txt | | |
| 502 | r502.dol | | dimok | *Small changes | | r502.elf |
| 501 | r501.dol | | dimok | Fixed a codedump caused by not having any games and playing around in the gamewall. | compiled 2009/06/13 12:23am - Star | r501.elf |
| 500 | | | giantpune | Took out debug TXT that I left in the coverwall. fixed some stuff in the gameinfo window. | | |
| 499 | | | giantpune | little changes. | | |
| 498 | | | dimok | *Sorting files a bit | | |
| 497 | r497.dol | | dimok | *Reverted cyrex changes to the settings *Added Japanese UnicodeFix made by Rudolph (thanks) (you still need to compile with a japanese font.ttf to have it work) *Added missing languagevariables | compiled 2009/06/12 5:11pm - Star | r497.elf |
| 496 | r496.dol | | mauricewoelk/cyrex | *forgot to add that shit to gamesettings | compiled 2009/06/12 11:11am - Star | r496.elf |
| 495 | | | mauricewoelk/cyrex | *shitload of color changes to get closer to the original wii menu. *added sliding top and bottom in settings. | | |
| 494 | | | dimok | *Added IOS223 support NOTE: If your loader is rebooting when you try to start a game its because you initialized Network! Right now initializing the network by trying to update or trying to download covers/discimages the Loader has Issues with booting games. Try booting games directly without initializing the Network. | | |
| 493 | r493.dol | | dimok | *Added support for NEW Hermes cIOS (It still might have some bugs so please report them to me) NOTE: When you change Global cIOS boot you need to restart for it to take effect. NOTE2: Best way of launching games (most compatibility) is avoiding an IOS Reload by not initializing the network and not have different boot IOS than the one set in GameSettings. NOTE3: Know issue: IOS249 boots slower now at the starts. IOS222 boots fast as always. | compiled 2009/06/11 7:03pm - Star (LET ME KNOW IF CHANNEL DOESNT WORK) | r493.elf |
| 492 | r492.dol | | lustar.mii | fixed previous change | compiled 2009/06/11 11:53am - Star | r492.elf |
| 491 | | | lustar.mii | minor change to use mxml that is included with libogc (identical version) | | |
| 490 | | | lustar.mii | not needed anymore | | |
| 489 | | | giantpune | fixed some code dumps from the coverwall and the xml stuff. | | |
| 488 | r488.dol | | Neorame | modefied some graphics and update some Languages: danish dutch french german japanese norwegian portuguese_br portuguese_pt spanish | | r488.elf |
| 487 | r487.dol | | dimok | *Fixed crash on UPDATE *Added Custom CheatCodes Path (both USB and SD) | | r487.elf |
| 486 | | | giantpune | little fix. i took out a variable in the last version that is needed to move the covers right. oops. Also, use flat 2d covers, the fake 3d ones look like shit on this. and if you have your wii in 4/3 mode it wont show anything (i don't think it will. i didn't test it). | | |
| 485 | | | giantpune | Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.) also made functions to skew buttons and images used for this. | | |
| 484 | | | dimok | *Fixed USB ReInit *Moved SD Card Button a bit to the left. | | |
| 483 | | | dimok | *Changed the OnScreenKeyboard to allow to remove "SD:/" now so you can just enter "USB:/" instead to use USB FAT/FAT32 for covers and stuff *Added USB Remount to SDCard Button | | |
| 482 | r482.dol | | ardi | makes it possible to use a FAT-Partition on the USB WBFS-Disk Boot-Strategy: - is "argv[0]" set, then the boot-device extracted from the argv. - if no meaningful boot device found, then looking for "boot.dol"/"boot.elf" in "apps/usbloader_gx/" first on "SD:/" and then on "USB:/". When found, than use this Device. Otherwise use the default "SD:" - Set all default-Paths on this Device - Set the Path for config-Folder, GXGlobal.cfg, GXGameSettings.cfg and GXGameFavorites.cfg on this Device (e.g. USB:/config and so on) | | r482.elf |
| 481 | | | ardi | little fix | again the changes are for the forwarder | |
| 480 | | | ardi | makes the forwarder fit for loading the "USB Loader GX" from USB-Device Strategy to find the boot.dol from "USB Loader GX": 1. looking for "/config/GXGlobal.cfg" first on "SD:/" and then on "USB:/" 2.1. when cfg is found and update_path is set, then searches for "boot.dol"/"boot.elf" in "update_path" 2.2. when cfg isn't found or update_path isn't set, then looking for "boot.dol"/"boot.elf" in "apps/usbloader_gx/" first on "SD:/" and then on "USB:/" 3. if the Loader is found, then LOAD and RUN it. Otherwise exits the for-warder Primarily searched on SD-Card. This makes easier to test new versions. | This revision has only changes to the forwarder. Wait for an update to the forwarder to come along with the release of the USB saving compatible revision. :p | |
| 479 | r479.dol | | dimok | *Added forgotten GameLanguage Setting to GlobalSettings "Game Load" | compiled 2009/06/09 1:15am - Star | r479.elf |
| 478 | r478.dol | | giantpune | Fixed the settings that got messed up when I merged sources. | | r478.elf |
| 477 | | | giantpune | Fixed icon and BG spacing, Fixed Typo, changed effect. | | |
| 476 | | | giantpune | Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. There are lots of fields that are wrong/missing on the xml but don't tell us about it. Somebody else (Lustar) will be in charge of keeping up with it. | | |
| 475 | r475.dol | | dimok | *Updated the Credits | compiled 2009/06/08 5:30pm - Star | r475.elf |
| 474 | r474.dol | | dimok | *Seperated browsers NOTE: This is a temporary and fast solution till DrayX7 is back since he started it already and i don't have the time right now to do it. This should fix most of the codedumps at starting up games (if not loaded from carousel). | | r474.elf |
| 473 | r473.dol | | DRayX7 | *Oops, forgot that wouldn't work | | r473.elf |
| 472 | | | DRayX7 | *Fixed some bugs in the game browser and game carousel *Added a few new files for later use | | |
| 471 | r471.dol | | dimok | *Made scrolling with D-PAD while pointing at a list browser possible. *UpdatePath and titles.txt Path are now changable again (forgot to add them before) *Added forgot UnicodeFix Option | | r471.elf |
| 470 | | | dimok | *Fixed GameSize not showing on install *Fixed missplacing WiiMotePointer *Added some missing languagevariables | | |
| 469 | r469.dol | | dimok | *Fixed OGG Menu Crash after changing the path | | r469.elf |
| 468 | | | dimok | *Fixed UnlockButton vanishing *Fixed Update SD bug (wrong message) *CHANGED STANDARD PASSWORT TO NOT SET AND STANDARD LOAD IN GODMODE IF NO PASSWORT SET | | |
| 467 | | | giantpune | fix bug in game carousel. | | |
| 466 | | | dimok | *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433)) *Lots of small fixes *Added Error002fix selection in GameSettings **NOTE 1: You might want to delete your Configfiles before using this new Rev. **NOTE 2: Known issue with Settings is that WiiMotePointer is sometimes being displaced. I am searching for the reason right now. | | |
| 465 | | | mauricewoelk/cyrex | images for new settings structure. don't update to this commitment until the new settings file is uploaded or you will get weird graphics on your screen :). | | |
| 464 | r464.dol | | dimok | *Fixed codedumps at startup | | r464.elf |
| 463 | r463.dol | | dimok | *Found and fixed bug in the CleanUpTest source *Merging CleanUp source into main. NOTE: You might not want to update right away because there might still be some issues. New issue reports to this are of course welcome ;). | | r463.elf |
| 462 | r462.dol | | dimok | *Removing libfat link *New libogc and libfat in our download section | | r462.elf |
| 461 | | | dimok | *Some more cleanups to the cleanup branch. Still some unknown bug with GuiWindow::Update(Trigger *) inside. Going to search for it later again. | Again the main code program didn't change | |
| 460 | | | hungyip | | Small change to the theme code and to the theme wiki page :p | |
| 459 | | | hungyip | | Edits to the cleanup branch, nothing changed to the program | |
| 458 | | | hungyip | Optimized and Refactored some codes. Did not do any test on it so it might break the settings feature. Please report on issues if any settings feature is broken | | |
| 457 | r457.dol | | ardi | Filesystembug (Downloadbug) still not fixed | | r457.elf |
| 456 | r456.dol | | hungyip | Fixed Parental Control (now it is confirmed to work) | | r456.elf |
| 455 | | | hungyip | Tried to add parental control (not tested yet) | | |
| 454 | r454,dol | | dimok | *Little change | | r454.elf |
| 453 | | | dimok | *ERROR 002 fix (thanks to WiiPower for sharing this) | | |
| 452 | | | dimok | *Added first cleanup attempts (which are still having some bug in it) *Updated some Languagefiles | | |
| 451 | | | mauricewoelk/cyrex | some images done | | |
| 450 | r450.dol | | dimok | *Updating a lot of languagefiles. *Added missing "Update to" to languages. Changelog: Finnish (final v2 by JussiPik) UPLOADED Dutch (final v2 by kedest, Adr990) UPLOADED Turkish (final v1 by aHMET-) UPLOADED German (final v1 by Didibochum, NeoRame) UPLOADED T.Chinese (final v3.2 by kyogc) UPLOADED S.Chinese (final v1 by pc9528) UPLOADED Korean (final v3 by pooyan, rainplus) UPLOADED French (final v3.8 by satel, Kin8) UPLOADED Norwegian (final v4 by raschi) UPLOADED Danish (final v1.7 by david432111) UPLOADED Spanish (final v5.9 Penn) UPLOADED Russian (final v1.2 by Kir) UPLOADED PortuguesePortugal (final v10 by sky8000) UPLOADED PortugueseBrasil (final v1 by artidoro) UPLOADED Italian (final v4 by foxejoe) UPLOADED Japanese (final v1.1 by yasun) UPLOADED Swedish (final v1 by noONE) UPLOADED | | r450.elf |
| 449 | r449.dol | | dimok | *little fix | | r449.elf |
| 448 | r448.dol | | dimok | NOTE: this commit requires "make clean" and the new libfat (see Downloads libfat-01-06-2009) * clean up the wild mounts and unmounts (this and the new libfat fix the download-bug) * reorganize shutdowns and reboots use now the functions Sys_Reboot(), Sys_Shutdown(), Sys_ShutdownToIdel(), Sys_ShutdownToStandby() and Sys_BackToLoader() this functions stops the GUI-Thread, Shutdowns the Audio, Video, WPad and unmounts the SD and USB | | r448.elf |
| 447 | | | dimok | *Changed the code for CreditsWindow *Added ButtonsHold and ButtonsPressed functions *Some cleanups | | |
| 446 | r446.dol | | mauricewoelk/cyrex | just some small fixes *added RemoveSoundClick to guibutton prototype *removed the click sound from Wii/Home button *applied widescreen fix to arrow buttons in caroselle and grid | | r446.elf |
| 445 | r445.dol | | dimok | *Fixed settings codedumps and other codedumps with carousel and grid (oh boy we had so many memory mess up stuff) | | r445.elf |
| 444 | | | giantpune | added clock_color, settingstext_color, gamegrid_coords, and gamecarousel_coords. settings color affects every customoptionbrowser text. gamegrid and gamecarousel coords are 4 variables. the first 2 are x/y. the second really just mover the arrows in relation to the gameboxes for now. | | |
| 443 | r443.dol | | dimok | *Some more memory clear before gamestart | | r443.elf |
| 442 | | | dimok | *Found and fixed bug with Memory for Carousel (also was one in Grid) *Added Carousel back in *Changed UMS Heapsize which increases compatibility for some HDD Devices with cIOS38 Rev12 | **NOTE: If anyone encounters any HDD detection problems which start from this rev on, make an issue and we can revert that thing. | |
| 441 | r441.dol | | dimok | *Removed Carousel because it is causing all the Codedumps on game booting. (There is a memory overload in it we need to fix first) *Changed CACHE and SECTOR size for SD Cards what increases the loading speeds if anyone's cards get compatibility problems now with saving or other stuff report as issue and it will be reverted) | | r441.elf |
| 440 | r440.dol | | giantpune | un-did the last rev cause it has some issues. | | r440.elf |
| 439 | r439.dol | | giantpune | If there are no controllers connected disable the mainWindow. | | r439.elf |
| 438 | | | giantpune | fix issues with sort icons' imageOver. make list icon themable. added check for 4 digit disc image cause somebody had to be special and make a 4 digit image pack :P | | |
| 437 | | | dimok | *Sorry forgot to include one thing (now the PatchCountryStrings should work proper) | | |
| 436 | | | dimok | *Reverted giantpunes work on forwarder source and added mine (worked parallel didnt know he was doing it) | added mine because its bit more clean and got a check if the CFG file doesnt exist | | |
| 435 | | | giantpune | now the dol looks for the update path in the GXglobal file and uses it instead of the default path. | | |
| 434 | r434.dol | | dimok | *Added Forwarder source to the Branch | nothing new to the program | r434.elf |
| 433 | | | dimok | *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell *Fixed browsers not getting darker when going into HOME Menu *Removed MP3 Menu *Added Patch Country Strings (thanks to WiiPower and SoftChip Team) Note: "This is an option for import games only. If you have problems with that try this option. Mostly japanese users need that. *some other small fixes **Note 2: Right now the loader is having some issue with IOS Reload. If you initialized network and try to run a game and its not working its due to that bug. I am trying to find why it isnt working right now. FreetypGX is making codedumps on there sometimes (ardi look into it you missed something). ** Also there is a new libogc in our download in which there are new libfat and libogc files. If you had issues with SD they might now be fixed, so try it out. | | |
| 432 | r432.dol | | DRayX7 | *Forgot to uncomment a few lines I commented out for testing | | r432.elf |
| 431 | | | DRayX7 | *Added the carousel to the GUI. *Fixed a bunch of bugs in the carousel. *Changed the filenames for the carousel images to the spelling used everywhere else. | | |
| 430 | | | dimok | *Fixed isses 384, 387, 391 (maybe more not sure) *Temporary fix for GameSettings not saved (hopefully now working for all) | | |
| 429 | | | dimok | *Fixed issue 373 , issue 383 and issue 385 *Hopefully fixed issue 380 | | |
| 428 | | | ardi | *add scrolling Text to the GuiCostomOptionBrowser (now shown full Paths) *add GuiText::SetTextf(format, ...); Set formatet text like printf | | |
| 427 | r427.dol | | DRayX7 | **Changes *Fixed effect GOROUND so that it doesn't cause alignment issues anymore (the format for this effect is very different than it originally was, if you plan on using it for something, look at the documentation in gui.h. *Major revamp of gui_gamecarousel (everything is awesome and perfect, except it still can't launch games, and thus it is still not in the gui). | **gui_gamecarousel Notes: *You can use the same technique as last time to test the carousel (except I recommend adding startat and offset to the line since I added support for it). *I realized not everyone will agree for my choice of curvature and spacing for the games on the carousel, so I made them variable. At the top of gui_gamecarousel.cpp are a bunch of definitions that set up these values. *SCALE determines the size of the game boxes. *DEG_OFFSET is the number of degrees between the boxes (remember, changing the RADIUS will affect the linear distance each degree represents). *RADIUS determines the curvature of the arc (higher radius makes it less curved). *IN_SPEED determines the speed at which the boxes come in (higher number makes it faster). *SHFIT_SPEED determines the speed at which the boxes move when you turn the carousel. *PAGESIZE determines how many boxes are drawn (remember, the number of visible boxes is determined by DEG_OFFSET and RADIUS, with the default values you can see 7). *Everything eles (the animations, position of the movement buttons, etc.) is automatically determined from these values (my 8th grade math teacher was right, trig isn't totally worthless), so you shouldn't need to change anything at all, except the aforementioned values (or the b0rken game launching code). *If you find a set of values you think looks better than mine, post a picture and the list of values in an issue or on IRC. *These will probably become theamable at some point, but I figure we should get this added to the gui first (I was hoping to do it tonight, but some stuff came up, and I need to go to bed). Wow I write really long commit notes. | r427.elf |
| 426 | | | giantpune | made the sorting icons movable it theme file. favorite_coords, abc_coords, count_coords, grid_coords, carousel_coords, and sortBarOffset. sortBarOffset is the abount the buttons move to the left when switching to the grid view from list view. all buttons coords here are align_top, align_center. also there is a fixed number (different for each button) used to correct positions when CFG.widescreen returns false so there isn't complete theming freedom but it is enough for now. | | |
| 425 | r425.dol | | giantpune | fix issue 370, issue 376, issue 374, issue 372, and issue 358. created a new function to remove soundover from buttons. | | r425.elf |
| 424 | | | giantpune | changed the keyboard to use the new button constructors. fixed bug in one of the button over image. commented and documented the new button shit. | | |
| 423 | | | giantpune | added language definitions for some new update windows. added 2 new constructors for buttons so is takes 1 line of code to make a button and not 7. switched most of menu.cpp to the new buttons. remove the "exit to loader" btn if not launched from HBC. | | |
| 422 | | | ardi | fix issue 347 | | |
| 421 | | | ardi | commit my stuff again and fix it (no more codedumps on the Download) | | |
| 420 | r420.dol | | dimok | *Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode) **Big Thanks to CorneliousJD for Hosting the DOLs)** *Reverted ardi's stuff which made codedumps on the Download (sorry ardi commit it again when its fixed) | | r420.elf |
| 419 | | | DRayX7 | *r418 didn't compile becaue I forgot to remove the GOROUND stuff on the carousel button | There is nothing new that you can use, so download 417 for now | |
| 418 | | | DRayX7 | **Changes *Modified EFFECT_GOROUND so that it takes a center of rotation, angles work properly, and things don't move back. *Updated the gui_gamecarousel files so that they are functional, shouldn't have any more code dumps, and use the EFFECT_GOROUND. *The carousel button doesn't do anything anymore (since GOROUND was changed so much) | **Notes *The easiest way test the carousel is to change guiGameGrid to guiGameCarousel in source/menu.cpp. *If you compile with no modifications, the only noticeable difference is that the carousel button does nothing. **Known Bugs in gui_gamecarousel *The images dont line up horizontally (when shifting left they go too far left, and the same for shifting right). I think there is a rounding bug somewhere in GOROUND (I already fixed several). *Cant hold down left and right to scroll yet *Launching a game only works if the pointer is over two boxes *If an image is growing when the carousel is turned, that button disapears *If an image is grown when the carousel is turned, it wont shrink back | |
| 417 | r417.dol | | dimok | *Added simultanious angle change to EFFECT_GOROUND (to test click on carousellbtn) | | r417.elf |
| 416 | r416.dol | | ardi | little bugfix | | r416.elf |
| 415 | r415.dol | | DRayX7 | *Added very basic gui_gamecarousel files based on punes code. This esentially dosen't work at all yet, but I thought I would put them up since I'm going to bed soon. | | r415.elf |
| 414 | | | dimok | *Changed the EFFECT_GOROUND (press carousel button to test it) | | |
| 413 | | | DRayX7 | *Fixed an issue with the gamebrowser | | |
| 412 | | | DRayX7 | *Fixed parental control (I think). *Fixed a small issue with displaying svn number. | | |
| 411 | | | dimok | *Fixed some Themeprompts problems thx to julienstephan *Added new effects (EFFECT_PULSE, EFFECT_GOROUND and EFFECT_ROCK_VERTICLE) | | |
| 410 | | | ardi | * some bugfixes in FreeTypeGX (no springing text by scrolling) * add 4 FTGX_ALIGN_... Modes * scrolling now pixel by pixel (softscrolling) | | |
| 409 | r409.dol | | ardi | closes cfg-files after reading | | r409.elf |
| 408 | r408.dol | | dimok | *Fixes for Grid (not yet completly done) | | r408.elf |
| 407 | | | dimok | *Some fixes and cleanups for the GRID (still has a lot of issues dont make new issues about it. going to go on fixing later) | Mediafire has problems again :( | |
| 406 | | | mauricewoelk/cyrex | just some imagework | | |
| 405 | | | giantpune | added grid display (still has mucho buggos so don't make issues of them) added azerty keyboard and other small stuff. | | |
| 404 | | | mauricewoelk/cyrex | just edited the backgrounds | | |
| 403 | | | dimok | *Blackscreen fix part 2 lol (starting to piss me off) | | |
| 402 | | | dimok | *little blackscreen fix | | |
| 401 | | | DRayX7 | *Added support for compiling the revision number into the binary. This is then shown in the credits window, and may be used for online updates eventually. *Note: Compiling this requires a real (CLI) SVN client. | **For the following operating systems, I recommend these clients. *Windows: SilkSVN (http://www.silksvn.com/en/download) *Red Hat based GNU/Linux: SummerSoft (http://the.earth.li/pub/subversion/summersoft.fay.ar.us/pub/subversion/latest/) *Solaris: Sunfreeware (http://www.sunfreeware.com/) **For the following operating systems, you can simply type in these shell commands. *Debian based GNU/Linux: apt-get install subversion *Fedora based GNU/Linux: yum install subversion *OpenBSD: pkg_add subversion *FreeBSD: cd /usr/ports/devel/subversion; make install **Mac OS X usually comes with subversion, but you can download updates here: openCollabNet (http://downloads.open.collab.net/binaries.html) **For any operating system not listed above, you can obtain the source here: Tigris (http://subversion.tigris.org/servlets/ProjectDocumentList?folderID=260&e xpandFolder=74) | |
| 400 | | | dimok | *Bah a typo that caused compile issue lol | | |
| 399 | | | dimok | *DefaultButton is now deleting the game from GameSettings list. | | |
| 398 | r398.dol | | dimok | *Temporary fix for corrupted first downloaded cover (redownloading first cover at the end of download) *Some issues solved (dont remember the numbers) | | r398.elf |
| 397 | | | mauricewoelk/cyrex | - Added widescreen fix to the arrow buttons one game window - Added exit menu to the settings (no more going back to main menu needed to exit the loader) - Changed the buttons for gamelist (favorites, sort by name etc.) | | |
| 396 | | | dimok | *Added wiilight settings to turn on/off and install only (issue 211) *Added DefaultSettings Button and a DefaultGameSettings Button. *Fixed OGG Menu to not codedump on path change and auto add '/' if not entered like on paths *Some small fixes | | |
| 395 | r395.dol | | ardi | * added two new wrapmodes for gui_text "DOTTED" & "SCROLL" - DOTTED: cuts the text and appends "..." - SCROLL: scrolls the text * added dotted/scrolled text for gamebrowser, gamepromt and so on (more will come later) * remove CFG.maxcharacters and THEME.maxcharacters (no more needed) | | r395.elf |
| 394 | | | DRayX7 | *Revert to r392 | | |
| 393 | | | DRayX7 | *Cleanup code test | | |
| 392 | | | dimok | *New languagefiles. *Replaced the Closebutton. | | |
| 391 | | | DRayX7 | Forgot something in last rev. | | |
| 390 | | | DRayX7 | *Fixed the code dump from r389 | | |
| 389 | | | DRayX7 | **Changes: *Seperated the functionality of show favorites and sorting (so you can show only favorites and sort however you want). *Fixed some bugs with sorting. **Known Bugs: *If the loader is started with show favorites on, and it is then turned off, it code dumps (if you have less than 10 games favorited). *If you change the favorite status of a game it resets the play count. Please do not create issues about these, they will be fixed soon. **Note: *There is a new libogc package in the downloads section, you don't have to update, but it is recommended. | | |
| 388 | | | ardi | little FreeType fix (Char-left-bearing) | | |
| 387 | r387.dol | | mauricewoelk/cyrex | just some image shit done | | r387.elf |
| 386 | r386.dol | | giantpune | fixed a bug that reset all playcounts. fixed u8 playcount limit. moved the favorite icon over the gamelist. added ABC and count icons and got rid of the entry in the settings page. new buttons can be themed but not moved yet. | New libogc is used so some SD/SDHC bugs may have been fixed | r386.elf |
| 385 | r385.dol | | DRayX7 | *Really small fix to the SD card button | | r385.elf |
| 384 | r384.dol | | DRayX7 | *Fixed code dumps related to showing only favorites *Fixed having no games installed and removed the old workaround | | r384.elf |
| 383 | r383.dol | | ardi | fix underscore bug and remove old workarounds | | r383.elf |
| 382 | | | DRayX7 | *Switching to favorites will now properly reload boxart (unless you have no favorites). *Updated french Language file from julienstephan | | |
| 381 | | | DRayX7 | *Better fix for zero entries (fixes teh problem instead of avoiding it) *Moved a button | | |
| 380 | | | dimok | *Fix of favorite crash with zero entries. *Added some missing languages. | | |
| 379 | r379.dol | | DRayX7 | * Switched to the original star (I was tired last night and forgot the svn add). | | r379.elf |
| 378 | r378.dol | | dimok | *Fixed options clicking problem (didnt work sometimes) *Added dummy star pngs which will be replaced later *New languagefile *Changed the cfg to treat all the files as Textfiles and not as binary. | | r387.elf |
| 377 | | | DRayX7 | * Added a button to game prompts to make a game a favorite. * Game prompt now displays how many times a game has been played. (cap of 255 will be fixed) * Added buton on main window to view only favorited games. | Known Bug: If the only favorite button is pressed with no favorite games, the loader will crash + they forgot to submit the new icons and I put some there temporary to be able to compile //////////////////////////////////// New bug: you can't change the theme/cover/disc path from the loader | |
| 376 | | | giantpune | added favorites to per game settings, sorting for gamelist based on alphabetical, favorites, and play count. still has some bugs so don't make issues out of them. | | |
| 375 | | | giantpune | Fix no SD bug and other stuff | | |
| 374 | r374.dol | | ardi | change Disk-Shadow (looks better) | Still the no sd bug is there | r374.elf |
| 373 | r373.dol | | ardi | * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip * remove the Disk-Shadow from dialogue_box_startgame.png (themers will scream). The Shadow now drawing from Loader * little changes for Widescreen-prompt-fix | It doesn't have the no sd bug fixed | r373.elf |
| 372 | r372.dol | | dimok | *Small change in install again. | Install should work now | r372.elf |
| 371 | r371.dol | | dimok | *Changed back to installer of usbloader 1.5 with a slower update rate for progressbar *Some new languagefiles again | The installation is buggy | r371.elf |
| 370 | r370.dol | | giantpune | little fix | | |
| 369 | r369.dol | | giantpune | auto add / if missing from path ends. add stuff to create stat/favorite file. add option to use 12rh clock.(not tested but i'll know in 12 hours if it works) | | r369.elf |
| 368 | | | dimok | *Little fixes. *Language files. | | |
| 367 | | | dimok | *Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now) *Added languagefiles again *Added some new Languagevariables which will be added to wiki tommorow | | |
| 366 | | | mauricewoelk/cyrex | -edited new exit menu a bit | | |
| 365 | | | mauricewoelk/cyrex | just added a wiimote to the Exit Menu (maybe some wiimote-function menu will come later) | | |
| 364 | | | mauricewoelk/cyrex | - Moved the HDD information where the battery meter was before. - now clock and HDD info can be shown at the same time (HDD info still can be edited/turned off in the themes.txt) | | |
| 363 | | | mauricewoelk/cyrex | -edited some graphics -removed batterymeter from main menu (oh yeh themers wiil scream :P) -removed unnecessary images -made a better menuin sound | | |
| 362 | | | dimok | *I replaced the (new) libogc in our download section with another one. Please get it. Its a newer one made from newest SVN thx to Drayx7. | | |
| 324 | | | thedarkness1981 | fixed issue255 | | |
| 323 | | | giantpune | Changed prototype for OnScreenKeyboard. It now accepts minimum entry length to keep people from removing any part of "SD:/" and crashing when trying to download. Also added clear button to delete all text back to the set minimum. | | |
| 322 | | | dimok | *Fixed BUG: cIOS selected in the GameSettings wasnt loaded before gamestart! Now it should work fine and fix some freezer inside games. ( issue 217 , 227) | | |
| 321 | | | giantpune | Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. | | |
| 320 | | | ardi | Fixed thi Install-Bug ... i think | | |
| 319 | | | Neorame | *change the keyboard graphics for more wii-ish look *delete keyboard_mediumkey_over.png and keyboard_largekey_over.png | | |
| 318 | | | giantpune | Change themes right when theme path is altered. Not really tested, but it should work. | | |
| 317 | | | giantpune | Fixed the scrollbar better with the cursor when dragging it. Tested fine with 30, 60, 150, and 200 in the gamelist. | | |
| 316 - v1.0 Updated | USBLoaderGX V1.0(316) | | Neorame | *Update meta.xml *Add a new HBC icon | the dol file hasn't changed | r311(316).elf |
| 311 - v1.0 | USBLoaderGX V1.0(311) | | dimok | Updated to V 1.0!!!!! Edited Credits Optimized some more graphics. | | r311(316).elf |