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New Revisions and their changelog go here ;-)
Download the rXXX.dol, rename it to boot.dol and put it at "SD:/apps/usbloader_gx/"

Use download page for extra files

You can check Source Changes at google code page for the changelog and to see which is the latest revision.

for older revisions not here check the mediafire folder

Since 420, Update Button was added to the Settings which can Update to newer Revs (only seen when in UnlockMode)
So you can just grab a 420+ from here and update from inside the program after that. ;)
There should be an update_path option at the loader's settings to give the directory you want to use for the update ;)
The default one is of course "SD:/apps/usbloader_gx/"

Read the new official READmii It means, "read me" :p
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999 Latest at code site The dols there  r-win    
849  r849 r-win Lots of changes in this revision: * Added MEM2 support by Hibern * Better partition support (by oggzee) * Support for subdirectories in FAT32 (by oggzee) * Added support for cios 223 and 250 * Added BCA support (go to Settings->Custom Paths) to change the path of the BCA files (by Hermes) * Fixed issue with hairless mode * Fixed issue with IOS_ReloadIOSsafe (by giantpune) * Added setting to save games in a subdirectory * Fixed slow startup when loading from FAT (WiiTDB required!) * Changed handling of new titles a bit (speed improvement) Known issue: * FAT rename and re-id broken again due to subdirectory support (yes, I'm lazy)   
815  r815.dol satellic * Small fix as asked on issue 1055 (Thx Old8oy) * Languagefiles update   
814  r814.dol satellic * Language files updated & cleaned * Themes & helper websites credits added in meta.xml   
813  r813.dol dimok *Little bug fix. Images were saved as .png when they are .jpg. Delete your cached tmp images of the themes to not have doubles.   
812   ardi * little stuff in FreeTypeGX * changes is setting-dialogs - Update the Gui-Texts only if is needed - alls stuff for an option in one code-block this makes it easier to add, move or remove an option * customoptionbrowser-stuff   
811  r811.dol satellic * Languages files update * Add one translation wich was forgotten in source * Themable screensaver activated, image size as gxlogo.png, but named "screensaver.png" in the theme folder. * Others little fixs   
810  r810.dol dimok *Removed Referer for small files because it seemed to slow down the download.   
809   dimok *Created a Theme Downloader with preview, downloading themes from http://wii.spiffy360.com/ (Thanks for hosting them) NOTE: The images used right now for the theme loader are made out of our old images and if someone can make some new ones go ahead. The themes are downloaded to the path you can set up. The downloaded preview images are cached at "<set up theme downloadpath>/tmp/". The widescreenfix isn't implemented there yet because images will probably be changed. *Started 3rd SettingsPage *Added JPEG Loading GuiImageData function and 4x4RGBA converter by r-win from WiiXplorer *Added ZipFile Class from WiiXplorer *Added StringToMD5 and MD5ToString to MD5 functions and made it undependable of platform   
808   giantpune sprinkled gprintf() throughout the source some more. added functions to mess with the "return to" stub. everything should be working right, but if i messed up, it may cause you not to be able to exit the program (it could just keep restarting itself). now when booting homebrew, they should exit back to this program if you have a channel installed as UNEO or ULNR. priority is given to UNEO if both are present.   
807   giantpune added basic functions for outputting debug info to USB gecko   
806   ardi optimized the font stuff   
805   ardi revert dimok's stuff, because it makes too many trubble   
804   giantpune re-fixify the gamegrid theme shit. *note* please update any themes to use the separate entries for the toolbar buttons for each view. (gamegrid_dvd_blablabla, gamecarousel_dvd_blablabla, etc). one of these days the workaround for older themes will be gone and those themes will not look right.   
803   lustar Added a macron in case any particular title happens to require it. The network init prompt won't show up at all when network has already been initialized. Ocarina should work for people that still had the problem with recent revisions (it fixed it for me, but only when using SD, not SDHC).   
802   dimok *more fixes *quick and ugly widescreen text fix which needs to be changed later   
801   dimok Optimization Changes Part 2: A few corrections to the changes in part 1: *clock fix *progressbar fix for language update *GX DrawDone() changed   
800   dimok Optimization Changes Part 1: *Lots of changes in the TextDrawing stuff and FreeTypeGX to speed up the drawing *Mostly optimization work which is not completely done yet, but mainly it is. *You might not want to update to this revision right away there still might be bugs which are needed to be fixed. This is a version for everyone to test and report bugs caused by the changes. *Vanishing WiiMotePointer should be fixed for the Settings/GameSettings probably (though it might still occur i am not sure if i didn't forget anything, there is just too much to change :P.   
799   satellic * Languagefiles update * "for" has changed for "for Ocarina", to be adapted to some languages translations   
798   dimok [No log message]   
797   dimok *Fix for Grayscale function to instantly draw gray. (thanks to Tantric for the info)   
796   giantpune fix another memory issue. probably fixed issue 1013 and other similar ocarina issues. little change to what happens when installing a disc   
795   giantpune patch up memory leaks. issues 1022, 1023, and 1024   
794   lustar [No log message]   
793   r-win Fixed issue with game installations   
792  r792.dol ardi fix missing utf-8 support with devkitPPC r18   
791  r791.dol ardi fix codedump when pressing button "2" and no game is selected   
790  r790.dol satellic * Languagefiles update * "retired" words deleted in credits and arrangements   
789  r789.dol giantpune fix compile warnings from devkit r18   
788   ardi * add missing includes * fix a to small array   
787  r787.dol r-win * Added SDHC support ( issue 672 ) * Added support for larget WBFS drives, as found by Wiimm (http://gbatemp.net/index.php?showtopic=185428).   
786   r-win * Changed the favorite icon to 5 stars, which can be used as a ranking system. The more stars are selected, the higher the game will show up in the favorites list. Games without stars are not shown in the favorite list. * Changed credit screen.   
785  r785.dol ardi * For Themes - added alternate coordinates for widescreen-mode. - Differ the coordinates between 16:9 and 4:3, can add a setting with a "w" as prefix (e.g. sdcard_coord = 163,395 for 4:3 and wsdcard_coord = 170,395 for 16:9). Isn't setted "w???._coord", the "normal"-coordinate is used for both modes. * added a new constructor for GuiImageData currebtly the constructor is unused, i will use later   
784  r784.dol r-win Fix for games which need a disc in the drive to play (like MP3 and De Blob).   
783   satellic Language file update   
782  r782.dol ardi makes grayed sorticons again customable if no custom gray-icon in the theme-folder the grayed icon will build from the normal (ungrayed) icon with Dimok's SetGrayscale() function   
781   lustar Fixed WiiTDB update for people who own more than 240 games. The custom URL now uses the full game ID to account for the recent proliferation of game IDs. Changed user agent so that the loader identifies itself as "USBLoaderGX (revision number)". Canceling the txt/csv export prompt will now close it without saving any file. Possible fix for issue 991 (endless rumble when changing theme path).   
780   ardi fix tooltips in GameCarousel   
779   satellic * Languagefiles update * meta.xml updated * readmii.txt updated to v2 (Thx tj_cool)   
778  r778.dol ardi - fix tooltips in GameCarousel - change gui_keyboard stuff - change filebrowser stuff   
777  r777.dol satellic * Languagefiles update   
776   giantpune fix a bug in saving cvs file   
775   lustar Added more alt-dol selection prompts for known games that require different settings to access all the content. All options pages now contain the correct number of lines, which together with another adjustment should fix scrollbar alignment ( issue 971 ). Added missing scrollbar on custom paths page. dimok fixed the file browser bug that prevented going back to the parent folder if the current folder was empty ( issue 836 ). Fixed parental control keyboard bug introduced in r750 ( issue 976 ). The free space text is now in correct order when the GUI is set to Japanese.   
774   r-win Fixed bugs with sending zip files: * Directory creaton failed * Forgot to reload the homebrew browser * Removed a bunch of printf statements   
773  r773.dol r-win Changed gameprompt window for a retail disc to show the Gametitle instead of the game id.   
772  r772.dol satellic * Languagefiles update & 2 removed doubloons   
771   giantpune little fixes   
770   giantpune fix a little bug add function to create gameList based on installed channels. not used yet.   
769   lustar Fixed "back" button for game info page ( issue 976 , introduced in r750)   
768   satellic [No log message]   
767   satellic Problem with a langfile...   
766   satellic * Languagefiles update * Arrangements english words & langfiles * All langfiles cleaned   
765  r765.dol giantpune support exiting to both tid for hbc. when you press exit to homebrew channel (and was not started from homebrew channel so he can't use the stub) he will look for HAXX and JODI and boot the first one he sees.   
764   r-win * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported * Added initial (untested!) support for the zip file format, which is supported by the HBC * Began working on compressed wad files. Uncompressing fails for now, so uploading WAD files should be done with the previous version of Wiiload. * Fixed issue 902 (hence the large commit)   
763 r763.dol  lustar The mload/ehcmodule update is now complete, thanks to dimok. You need to update Hermes cIOS 222/223 to v4 if you use it because it works the same as in uloader, only v4 is supported. You may have to delete your main configuration file before updating if you had v3 installed. For some games, you will have to use 222 instead of 223 (RB instruments, GH 5) if you had 222 v3. If you think you need an external ehcmodule.elf, you can put it in SD:/apps/usbloader_gx/ and it will be loaded. Fixed crash when setting a custom path using the folder button (issue 864). Fixed black screen when starting the loader from HBC a long time after powering the Wii and the HDD went to sleep (tested on a WD 2,5") (possible fix for issue 881).  r763.elf 
762 r762.dol  giantpune Autohook games with VI hooktype when a USB gecko is detected in slot 2 so WiiRD works without having to turn on ocarina. *may lead to false positives for some GC memory cards in slot 2, but the only side effect would be hooking the game when it wasn't wanted to be hooked* fix i bug created by svn merging Call to start BC for GC is still present 2x. I left one so if the first doesn't work, it can be removed and the second will be used. A reminder - Doesn't support anymore cIOS 222/223 rev 3,2,1 - ONLY 4 r762.elf 
761   giantpune Free up ~24KB for every 150 games installed. Add button to mount DVD drive. Not completely tested, but somewhat. *Tested and working* retail Wii DVD Wii backup Wii backup w/ alt dol (redsteel) Wii backup w/ alt dol & ocarina (redsteel) Wii backup w/ alt dol & WiiRD Retail & Backup forcing video modes Saving individual settings for games on DVD (only Wii as BC is loaded before any settings would be used) Display disc images for DVD games Loading GC games retail & backup (w/ working MIOS patch installed) I did change some stuff after testing GC so it might be broken. Theme stuff for the button is not tested and I'm not quite up to speed with ardi's changes to the theme stuff so it might not work. Changed images are not compressed or optimized.   
760  r760.dol ardi little fix for the search stuff A reminder - Doesn't support anymore cIOS 222/223 rev 3,2,1 - ONLY 4  
759   ardi Edited wiki page through web user interface.   
758   ardi ThemeSetting Wiki updated   
757   ardi strncpy guarantees not tath the result will be null-terminated. replaced all strncpy with strlcpy if its necessary   
756   ardi Satellic's changes reversed N O T E: -------- - The old coords for the "sort & search" buttons are obsolete and will be removed in future - the gamelist, gamegrid and the gamecarousel have your own coords (named the old coords with a prefix "gamelist_", "gamegrid_" and "gamecarousel_") - the search-button is e.g. themable over the new setting "gamelist_search_coords=x,y", "gamegrid_search_coords=x,y" and "gamecarousel_search_coords=x,y". - a workaround, for old themes, sets (by using the old coords) all buttons as previously, apart from favorite button. The new search button is placed at the position from the favorite button and the favorite button is placed to the left side of the search button. That is necessary for old themes to insert the search button between favorite and abc button. This workaround will be removed in future - for new themes must use the new coords. - Themes for old and new loader can use both coords (the important thing is that the old coords stands before the new coords in the GXtheme.cfg)   
755  r755.dol satellic * Languagefiles update * Bugfix coords "sort & search" buttons themable A reminder - Doesn't support anymore cIOS 222/223 rev 3,2,1 - ONLY 4  
754   ardi little bugfix   
753   ardi remove the unused searchBar.png stuff   
752   ardi * add forgotten pictures * the cross-button in SearchWindow now closes the Window   
751   ardi i have the coment of the last commit forgotten. here is it: * added a search-function * added a new GuiImage type GuiImageAsync This Type is initialized with an Image-Path and a GuiImageDate as preloaded Img. The preloaded image shown immediately during a thread loads the image from path. * rewrite the GameGrid and the GameCarousel to use the new GuiImageAsync * remove dimoks buffer stuff * remove the gray-Icons and use dimoks SetGreyscale() to build this icons on the fly * added an own Path for 2D-Covers set in GXGlobal.cfg cover2d_path=PathTo2DCovers default is $(cover_path)/2D/ * added in menu.cpp/menu.h a new function  GuiImageData *LoadCoverImage(struct discHdr *header, bool Prefere3D=true, bool noCover=true); if Prefere3D==true first search in cover_path. Is it false then first search in cover2d_path if noCover==true and found no image then loads noimage.png or noimage2d.png or its builtin variants if noCover==false and found no image returns a NULL-Pointer Prefered3D is set for GameList & GameCarousel. For GameGrid is Prefered3D=false (2D is prefered) * Toolbar-Icons: the selected Icon draws alwas ontop * remove compiler-warnings in wad.cpp * added own icon-positions for gamelist,gamegrid and gamecarousel in THEME.Settings gamelist_..._x/gamelist_..._y,gamegrid_..._x/gamegrid_..._y and gamecarousel_..._x/gamecarousel_..._y ... = favorite, abc, count and so on; The old settings (favorite_x, favorite_y, abc_x and so on) are obsolete and should no longer be used in future. * and more  
750   ardi [No log message]   
749  r749.dol lustar [No Log Message] Doesn't support anymore cIOS 222/223 rev 3,2,1 - ONLY 4  
748   lustar Ocarina situation may have improved (issue 827). FIFA 08 should work ( issue 949)Updated dip_plugin/mload. Fixed title list after saving .txt/.csv ( issue 961).changed known alt dol for Boogie.   
747  r747.dol giantpune add more quotes in the csv file to get rid of the errors when opening in M$ excel   
746  r746.dol lustar [No log message]   
745   lustar [No log message]   
744   lustar Fixed garbled title list after saving URL txt ( issue 937 ), settings that did not display ( issue 949 ), and small fixes.   
743   satellic [No log message]   
742   satellic * Languagefiles update * Add thai.lang (thx nitro_subzero)   
741  r741.dol giantpune put a stupid picture showing the stupid people what stupid USB port to plug in their stupid HDD. issue 941    
740  r740.dol lustar [no log message]   
739  r739.dol giantpune Added stuff to make it even more noob-proof. Made function to check if a game has save data on the Wii nand. This can be used to allow/not allow booting certain alt dols. So far it is only called before 1 game, and it seems to work fine without issue.   
738  r738.dol lustar [No log message]   
737  r737.dol satellic * Languagefiles update   
736  r736.dol lustar Fix for games that don't always need an alt dol. Empty .gct files won't be loaded now.   
735  r735.dol lustar The known alt dol is now automatically used when launching a game that requires it, if no dol was selected (setting a dol in game settings will override it). This includes the alt dol prompt that was added a few revisions ago for games that require choosing between different dols. Fixed dol name display in the game settings. Added check to prevent empty .gct file creation. The .gct code files can now be deleted from the Uninstall Menu.   
734  r734.dol giantpune fix issue 903    
733  r733.dol giantpune little bug fix   
732   giantpune made another useless function... click the "Games:..." text to save a game list in the update path. normal txt or csv format for spreadsheets is supported.   
731   satellic * Add translation wich was forgotten in source ( issue 933 ) * Correction of 2 english words orthography faults * Languages files updated   
730  r730.dol lustar Fixed Ocarina crash when loading the txt file for Zelda/SSBB ( issue 725 ). Added a check when loading codes, which may fix problems some people were having when trying to load wrong/badly formatted codes.   
729  r729.dol satellic *Language File Update   
728  r728.dol giantpune Added more ResumeGui() so the app doesn't freeze when it errors in the disc browser.   
727  r727.dol giantpune Probably fixed the code dump cause by the disc browser. In testing, we were able to open the browser 20+ times in a row on multiple Wiis without code dump   
726  r726.dol giantpune Same as last commit. SVN messed up   
725   giantpune added a game to the known alt dols   
724  r724.dol lustar Added selection prompt for a game that requires 3 alt dols. Network is initialized only when artwork is missing ( issue 862 ). Fixed rotating disc when powering down ( issue 744 ). Fixed Settings/SD and Homebrew/Wii icons overlap ( issue 925 ).   
723  r723.dol satellic Updated Language Files   
722  r722.dol giantpune change names for alt dol settings to be more noob friendly and change the order they are displayed. *special thanks to Old8oy for his extensive help on this* couldn't have done it without you :P   
721  r721.dol lustar When wiitdb.zip is updated the file is now checked and titles/infos are reloaded. Made browser theme friendly (changes by virale in issue 905 ). Fixed alt-dol for SSX Blur ( issue 865 , thanks LoudBob11). Australian covers may be able to be downloaded now.   
720  r720.dol ardi change Makefile to reduce svn-conflicts make updated always the lang-files now: make -> builds only the boot.dol, make all -> builds the boot.dol, and updated the lang-files, make lang -> only updated the lang-files   
719 r719.dol r719.dol giantpune Made game ID text into a button to change the ID for custom games based off a retail disc (Guitar Hero baby!). it is possible to change any game ID to more or less than 6 characters, but since most of the functions use header->id[0] through [5], more will be useless and less may result in code dumps. it is not advised to change the ID for games that are not custom, as the cover and wiitdb data will not be available for made up ID it is possible to have multiple games with the same ID on the wbfs partition, but when any of them are clicked, the wii will perform the selected action (play, delete, etc) on the first one it finds. r719.elf 
718  r718.dol satellic * Latest languages files updated PS: For all translaters, re-download your languagefile please. PS2: Certain files would need to be updated. We need volunteers to update those translations: finnish.lang hungarian.lang korean.lang polish.lang schinese.lang turkish.lang russian.lang german.lang Oficial thread of languagefile: http://gbatemp.net/index.php?showtopic=155252&st=450 Thanks  
717  r717.dol lustar.mii    
716  r716.dol lustar.mii Changed database/artwork code for Portuguese from PO to PT. Fixed issue 871 (theme for game info page).   
715  r715.dol satellic * Latest languages files updated * Add translations wich was forgotten in source   
714  r714.dol ardi Fix the "Waiting for your slow HDD" Timer-Bug (see Issue 850 )   
713  USB Loader GX Revision 713 dimok *Forgot to remove my first though of updating WiiTDB   
712   dimok *oops missplaced a variable   
711  r711.dol dimok *Added UpdatePrompt before LoaderUpdatePrompt to make it possible to update Languagefiles/WiiTDB without waiting for new Rev *Fixed a little compile warning i added *Fixed crash on UpdateLanguage()   
710   lustar.mii Fixed endless rumble that sometimes happened when clicking on SD icon and hopefully fixed it on other places (583). Fixed code dump on language update prompt (842), theme that didn't apply to some buttons (837, from Virale), background music that didn't resume after disc installation (844).   
709  USB Loader GX Revision 709 lustar.mii Added sound after successful disc installation (823). Battery indicator turns red when power is down to 1/4 like on the original Wii menu (456). Fixed code dump when setting "standard" music (602). Updated gecko codes URL to geckocodes.org (834), enabled reading CRLF txt files from geckocodes.org. Enabled longer synopsis text so that existing game descriptions aren't cut on the game info page (but please keep them short, this is for descriptions, not reviews).   
708 r708.dol USB Loader GX Revision 708 satellic tr() was taken off from main.cpp (translations from this file not loaded) Language files updated  r708.elf 
707 r707.dol USB Loader GX Revision 707 lustar.mii Added line breaks to synopsis (A) on game info page (2).  r707.elf 
706  USB Loader GX Revision 706 satellic * Latest languages files updated * Add some translations wich was forgotten in source   
705  USB Loader GX Revision 705 giantpune fix error it one of the prompt translations   
704  USB Loader GX Revision 704 giantpune fix issue 826 change some stuff in the wad junk that caused freeze if the wad installation ended in error.   
703  USB Loader GX Revision 703 dimok *Change to DiscBrowse. Changed the memalign in it, which makes it freeze/crash a lot less than before. Thanks to WiiPower for sharing this.   
702  USB Loader GX Revision 702 lustar.mii Simplified Chinese/Traditional Chinese should now be detected if the GUI language is set to "default". Simplified Chinese/Traditional Chinese is now supported for titles,synopsis and artwork (http://wiitdb.com/Game/RSPW01).   
701  USB Loader GX Revision 701 Neorame *add SendElf to the WL installer for large WAD files *add extra context for wad files (Send to Wii [SendElf])   
700  USB Loader GX Revision 700 dimok *Added an option on what DiscImages to Load INFO: Here is what the options mean: [1] Only Originals - only download original disc images [2] Only Customs - only download custom disc images [3] Originals/Customs - download first original and if not available download custom disc images [4] Customs/Originals - download first customs and if not available download original disc images  
699  USB Loader GX Revision 699 lustar.mii Added titles reloading when database titles are disabled. Fixed Germanic lapsus clavis of r690.   
698  USB Loader GX Revision 698 dimok *Small bugfix for a bug i made into the grid by mistake   
697  USB Loader GX Revision 697 satellic Corrected german.lang, because it caused an error on compliling r696. Add 'Homebrew Channel" in translation files   
696  USB Loader GX Revision 696 dimok *Fixed the Format Menu which was not working at all before lol *Added auto create subfolders to GCT creation. *Some minor fixes   
695  USB Loader GX Revision 695 giantpune add filter to hide channels that are installed on the SD card for 4.0 and 4.1. for this to work, the SD card with the channel installed on it must be in the Wii.   
694  USB Loader GX Revision 694 dimok # Some changes to the Carousel: # *Added a ToolTip # *Added GameName under the covers # *Fixed Crash with no Favorites in list. I'll add a better coming out effect for the covers, for now there is only a slow big ZoomOut which isnt too bad either.  
693   satellic [No log message] NOTE (by Logan): Looks like .lang file changes  
692  USB Loader GX Revision 692 dimok *Fixed the CodeDump caused by Rev 690 when no language path or file was on the bootDevice   
691  USB Loader GX Revision 691 dimok *Removed brlan/brlyt source because it was copyright. NOTE (by Logan): This will probably code dump for you. Problem was resolved in r692.  
690  USB Loader GX Revision 690 lustar.mii The default language is now detected so if your language is available on the Wii you don't need to set it in the loader. The database language follows the main language setting, you don't need to set the Game language in addition to enabling "title from xml" to see titles/synopsis anymore. Fixed titles reloading when the GUI language changed. Added new accessories and icons on the game info page. The homebrew browser slide factor now goes up to 11. NOTE (by Logan): This will probably code dump for you. Problem was resolved in r692.  
689  USB Loader GX Revision 689 dimok *Fix for Language Download Button (SubFolderCreation which fixes codedump when folder is not available) *Moved WiiLoad Installer to branches   
688  USB Loader GX Revision 688 giantpune add subfolder create before trying to save the wad (fixes that code dump) changes to wad install() and the screen that call it to make the installing faster   
687  USB Loader GX Revision 687 Neorame *add WL installer source code.   
686  USB Loader GX Revision 686 dimok *Small fix. The Menu i did didnt show up lol. *Small change in the sh file because there was an error on linux while compiling.   
685  USB Loader GX Revision 685 dimok *Moved file receiving over TCP to TitleBrowser (Channel Browser) *Fixed the receiving of the wads. Now receiving directly to a device (Big files work now too (with sendelf they do, do not know about wiiload)) *Fixed to show the incoming IP and not the IP of the Wii *Made changes on bootup. Now there is a small BootUp Screen for the slow HDD people. Waiting for 30Secs for their HDD.   
684 USB Loader GX Revision 684  thedarkness1981  changed the brlyt stuff a bit  USB Loader GX Revision 684 
683 USB Loader GX Revision 683  thedarkness1981  [No log message]  USB Loader GX Revision 683 
682 USB Loader GX Revision 682  giantpune changed the entrypoint in the makefile, yet again. In testing, this fixed the bug which caused some to get code dump when launching a game. Also messed with the run command within the makefile. press alt+r to compile the source code and then send the resulting dol to the wii. *note* you must have the environmental variable set up for wiiload. you don't need to have the .exe file, just the WIILOAD variable USB Loader GX Revision 682 
681 USB Loader GX Revision 681  ardi change svnrev.sh to find the real last rev-nr   
680 USB Loader GX Revision 680  Neorame add more icons for WIITDB. coders u know what do you have to do ;-)  USB Loader GX Revision 680 
679 USB Loader GX Revision 679  dimok *Added Grayscalefunction to the GuiImage Class *Added svnrev.c to ignore list to avoid conflicts  USB Loader GX Revision 679 
678   ardi makes the svnrev shit fit for linux. remove svnrev.c   
677 USB Loader GX Revision 677  Neorame Add some icons for Game Info! dont forget to add it to the loader. you know im not a coder ;-)  USB Loader GX Revision 677 
676 USB Loader GX Revision 676  satellic all languagefiles cleaned & update latest "An Error accured" changed to "An Error occured"  USB Loader GX Revision 676 
675 USB Loader GX Revision 675  giantpune *code beautification*  formatted the code to make it easier to read. no functional changes at all. i didn't put anything from the libwiigui folder or banner folder in the beautifier. my automated .bat seems to have done a good job. the only places i see it fucked up was on (GXColor){blablabla}. it treated the brackets in the color like all the other brackets and put the color on a new line and indented it. i think i fixed most of them. not sure if it messed up anywhere else. also not sure about how it handled different linebreaks. it looks fine on windows. if it looks messed up on linux, it can be reverted. the code still compiles and runs fine. USB Loader GX Revision 675 
674 USB Loader GX Revision 674  satellic Language files updated Little fixs  USB Loader GX Revision 674 
673   giantpune now if the name of installed channels is not in the database.txt, we try to fine it from inside the channel itself. first try the 00000000.app with the system language, then with english. if there is still no name for the title, look in banner.bin also made a kick-ass clone of the wii settings screen to adjust the normal wii settings. it is after all the channels.   
672 USB Loader GX Revision 672  dimok *Added button to update/download all language files in the Language selection. The files are downloaded into the setuped path for languages. *Added URL_List class that gets all Links of an http url. *Made HomebrewList class dynamic allocated like the URL_List class too now. This saves lots of unused memory. *Small cleanups NOTE: Punes made an update too (i didnt know he was doing it). We decided to have both in because of: Punes update updates only the files that are available on the SD/USB and only when you are doing a complete update. My update is downloading ALL files from the SVN Link (getting the whole list). These is mainly for people that are getting started or those who want to update the whole LanguageList USB Loader GX Revision 672 
671 USB Loader GX Revision 671  giantpune fixed bug i made in 668 causing games not to load (because we rocked out too hard) fixed bug which overlapped the release date and publisher in the game info screen  USB Loader GX Revision 671 
670 USB Loader GX Revision 670  giantpune made function to update language files. now, when doing a full update/full channel update, whatever .lang files are in the language path should get updated as well. changed thread priority (70->75) for GX thread since it wasn't originally created to be drawing as many different images at once as we are throwing at it. hopefully this will fix some of the black artifacts that are popping up on the screen during the gameinfo and homebrew info windows. My compiling problems where fixed, but I can't upload to mediafire with the crapy 5mbs speed. It takes ages!!! USB Loader GX Revision 670 
669 USB Loader GX Revision 669  dimok Removed punes cursing crap from Prompts.  USB Loader GX Revision 669 
668 USB Loader GX Revision 668  giantpune updated some images and deleted some old ones disable the screen while saving wad to sd because idiots were misusing it and breaking shit change the exit prompt so you can exit to HBC even if you didn't came from there  USB Loader GX Revision 668 
667   thedarkness1981  some brlyt stuff this is the second step for banners!!! keep it up :p  
666   satellic ·Latest language files updated ·Add tooltips to NavBar ·Nodisc.png & noimage.png (cover 3d or flat) for theme need to be place in your theme folder now (more easy to install theme) Warning: if you use a custom nodisc.png/noimage.png, now you need to let it in the theme folder (so download theme, and just load it, no need to move images anymore) ·Made littles modif on the new file browser for title of custom path match with those from the setting windows (less heavy for the .lang file)   
665 USB Loader GX Revision 665  giantpune fix the screensaver coming on when you press power on the wiimote... again. added check for GXglobal.cfg on the USB at startup. now if anny of the following are met, it will cause USB to be used as your bootDevice: argv[0] gets passed on startup and it is usb any of these files are on your USB drive. USB:/config/GXglobal.cfg || USB:/apps/usbloader_gx/boot.elf || USB:/apps/usbloadergx/boot.dol || USB:/apps/usbloadergx/boot.elf || USB:/apps/usbloader_gx/boot.dol  USB Loader GX Revision 665 
664 USB Loader Revision 664  dimok *little change to the bootup (might fix some startup problems)  USB Loader Revision 664 
663 USB Loader GX Revision 663  giantpune put menu=MenuDiscList after using the network in MenuDiscList to correct the bug in the list view. change wifiBtn and channelBtn images and add IP address tooltip to the wifiBtn *rockout with your cock out*  USB Loader GX Revision 663 
662 USB Loader GX Revision 662  giantpune pimped out the wad uninstall function with spinners and dvd players and big speakers. made wad/dol filter for the socket receiving stuff.  USB Loader GX Revision 662 
661 USB Loader GX Revision 661  giantpune added the photo 1.1, mii, shopping, news, weather, and whatever other factory channels there are. put in a filter to hide the xxxA factory duplicate channels. *NOTE* In testing, all channels booted fine with system menu 4.1u installed. None booted with 3.2u installed.  USB Loader GX Revision 661 
660   giantpune [No log message]   
659 USB Loader GX Revision 659  satellic · Update latest language files · add sdcard_over.png and browser_over.png (neorame, if you want done an over effect like for wii button) · Made the sdcard & homebrew button themeable with over feature, · Add translatable tooltip to the hombrew button · Add some translation forgotten in sources.  USB Loader GX Revision 659 
658 USB Loader GX Revision 658  giantpune [No log message]  USB Loader GX Revision 658 
657 USB Loader GX Revision 657  Neorame *Update the easy installer: -add polish local -remove wiitdb.zip download option (for your personal wiitdb.zip use the link create option of the loader) *Add new wifi/internet icon and wii channel icon for the mini hbc (have to add in the loader by a cover, you know im not a .....)  USB Loader GX Revision 657 
656  USB Loader GX Revision 656 giantpune Change our meta.xml so it fix on the homebrew prompt better. raise the coder to char[100] because we have a shitload of names on there add param int t=0 to the get entries function to force getting all games and ignore settings and parental control fix bug that code dumped if you didn't have the database.txt for the channel names   
655  USB Loader GX Revision 655 giantpune Fix the bug where you see settings for the wrong game if you switch games during the game prompt.   
654   giantpune change the per game settings around a bit. made the channel browser read database.txt. The text should be in the config path (because i couldn't think of a better place for it). And the format for the txt is the first 3 chars of the 4 char ID, then any 1 character, then the name (read up to 51 chars. eg. ULN USB Loader GX Full Channel HAX Homebrew Channel HAT Nintendo Channel The database for ATD mod follows this format, so its a great place to start. If people are going to be passing around a database, it would be wise to keep custom channels off this, as my WADD that says WadManager is not the same as somebody else's WADQ which could be a self destruct or something. Commented out the code that loads titles.txt. It was reported that this file is keeping WiiSportsResort from loading on some Wiis. And it isn't needed anymore since there is the xml file with all the names in it. I left the code in though in case somebody thinks that it is actually useful. Added 1 more game to the list of known alt dols.   
653  USB Loader GX Revision 653 dimok *Reverted the svnrev.sh and Makefile because shell needs ../ and needs to be under the else state next to DEPENDS for the command to work. *Uploaded the svnrev.c back online. It can stay on SVN there is nothing wrong with it :P.   
652  USB Loader GX Revision 652 ardi adds a dynamic ramdisk. Right now its not used. It can be use to save temporary files e.g. to extract of opening.bnr   
651   ardi little changes   
650   ardi svnrev.c is automatically generated and updated by the makefile-script.   
649  USB Loader GX Revision 649 satellic A more complete qwerty keyboard has been added as asked on issue 437 and some little stuff. Updated last language files.   
648  USB Loader GX Revision 648 giantpune change the onscreen keyboard to filebrowser for custom paths no button to create a new file and a little bug with the scrolling, but better than typing stuff in. added channel launcher. currently doesnt show the actual name, only the u32 and ID. also, it is only showing 0x00010001 channels, so no Mii, weather, or other crappy channels, just the good stuff. fixed bug that showed the MacOS hidden files as extra homebrew entries.   
647  USB Loader GX Revision 647 dimok *and another thing lol   
646   dimok *Forgot one thing   
645   dimok *Changed to write directly into svnrev.c and get the value from there except of having two new files to get the SVN_REV   
644   dimok *Added Filebrowser from libwiigui 1.03 (modified a bit). It will be used by giantpune later. Right now its not used. *Created a function to get SVN_REV to avoid long compiling times when small changes are done in the source.   
643   ardi little fix   
642   ardi * insert last SVN-Rev (#define SVN_REV) also in use of TortoiseSVN * all files that refere SVN_REV are automatically recompile   
641   Neorame -changed the icons for the game info (colors for requied and optional) -updated the PEGI icons   
640   dimok *Added SendElf / WiiLoad support for the Homebrew Launcher NOTE 1: For this the network has to be initialized!! You can initialize the network with the button at the right bottom of the Homebrew Launcher or by AutoInit Network. *Added background Network initialize *Added AutoUpdateCheck if AutoInit Network Setting is turned on. You will get a prompt if a new Update is available. NOTE: AutoInit Network can be turned on under GUI Settings. IMPORTANT NOTE: All those features require network being initialized. Be aware that when network is initialized some games seem to not want to run, this means its lowers the game load compatibility. Most of the games don't have any problem with it but some do. Thats why there is an option for the AutoInit Network.   
639  USB Loader GX Revision 639 satellic * Add some translations wich was forgotten in source * Update All last languages files   
638  USB Loader GX Revision 638 lustar.mii Added check to prevent the full wiitdb.zip from being loaded. If you have the file but don't see any info use the Update All feature or the custom URL from the .txt file mentioned previously.   
637  USB Loader GX Revision 637 giantpune Made a function to save the URL for WiiTDB.zip in a txt file on the update path. This is for people that don't have WiFi or neighbors with WiFi or can't take their Wii to TacoBell or Starbucks who has free WiFi. The text on the bottom of the gameinfo window tells how to use it. And if the function completed, the text tells exactly where the URL was saved. For those really stupid people, the text also tells them to copy/paste this URL into a web browser to get the zip file they need.   
636   satellic Updating some language files Add Polish lang   
635   giantpune made a uninstall menu in the game settings to delete games/images/text files. everything tested and working except the uninstall game Btn because i didn't feel like reinstalling a game. added more alt dol#s to the list made the homebrewBtn movable in the theme use homebrew_coords = x,y move the xml loading from during the cfg loading to the menu_check so it happens after video is init and we have drawn something. maybe this will fix the garbled screen somepeople see while it loads.   
634   dimok *Cleanups to the Homebrew XML stuff *Added HomebrewXML class   
633   giantpune put in a possible "fix" for the disappearing cursors that some people are getting. when menu_disclist is called the cursors are deleted and recreated. so at least if they do go away, this may make them come back. make the homebrew menu read the XML data from meta.xml file. put this data on the homebrew buttons and prompt. there is 4 structs created globally that hold the XML daa. i tried to make them pointers but i got errors so i'll leave it like this and let dimok fix it :P   
632   giantpune add filesize function to get size of dols. change homebrew icon image and move it a bit. hide the homebrew button if godmode!=1 maybe fix issue 722 . i don't have a spare drive to test it. fix grammatical error in the settings. fix long game name overflow on the gameinfo screen switch the homebrew buttons to use the new HBCwindowprompt(). none of the meta.xml data is passed yet so the prompt looks pretty naked.   
631   Neorame *update the easy installer (add the new lang files czech and hungarian) * add a HBC browser button icon to google (NOTE: some coder have to add this i havent the coder skillz ;-) )   
630 r630.dol  dimok *Changes in the Banner Class. Now loading the TPL files into memory and display from there.  r630.elf 
629 r629.dol  giantpune made a new prompt to show all the HBC info. it isn't used yet but its there. added more alt dol #s to the list.  r629.elf 
628 r628.dol  satellic Just update: language files were not updated with new entries in r627.  r628.elf 
627 r627.dol  dimok *Made a little HBC inside our loader *Added HomebrewFiles Class NOTE 1: In settings/custompaths you can change the HomebrewPath and the standard is SD:/apps/. Our browser searches for EVERY .dol and .elf file in the directory even if its not called boot.dol. NOTE 2: Giantpune and me tested the homebrewbooting and it worked for every homebrew we tested except our own application. (a bit ironic) NOTE 3: Right now the information on the Buttons is the path to the Homebrew. This and the BootPrompt will be replaced with the XML information inside the path of the homebrew later but for now i am taking a break NOTE 4: Right now the button to the HomebrewMenu is next to WiiMenuButton and has the same image as the listgamebrowser. I didnt have any images so i took what i had and cyrex will change the images when he is back. Also there will be a no icon image added later.  r627.elf 
626   giantpune fixed a bug or 2 in the synopsis being displayed incompletely. added a few more game IDs & alt dols to the list of knowns   
625   satellic Little fix to tr"Txtcheatcodespathchanged" update dutch & italian language files   
624   satellic Updated languagefiles: Danish, dutch, french, italian, norwegian, portugese_pt, russian, spanish, swedish, tchinese. Added: czech, hungarian Sorry for wrong files on r614, the defective files were corrected now & tested on compiling. english.lang is now coded in utf8, some translators surely used it for the new translations and that generated errors at the time of special characters   
623   giantpune load xml at startup and keep it in memory instead of each time the game info is called. it adds 1 second to my startup time with 100+ games. just testing to see if breaks anything doing it like this now that the xml is much smaller.   
622   giantpune change the dol list to use all 6 chars of the ID because some regions are different   
621   giantpune added more alt dols to the list of known and also a messeg if somebody loads one that isn't on the list to give it to us so it can be added :P   
620   giantpune fixed alt dol from disc not working for most games   
619   lustar.mii    
618   lustar.mii When updating, the downloaded wiitdb.zip will now only contain the game descriptions for the language the Wii is configured to.   
617   dimok *Reverting language files because they are in a wrong format. NOTE: Our new uploader probably used word or some crap like this to edit the files which messed up with the " sign or sometimes even forgot, making the source not compilable.   
616   giantpune Probably fixed the code dump from pressing down during the synopsis and it doesn't fill the page.   
615   satellic update recent tchinese language file based on r611   
614   satellic Updated languagefiles: Danish, dutch, french, italian, norwegian, portugese_pt, russian, spanish, swedish, tchinese. Added: czech, hungarian   
613   satellic    
612   thedarkness1981  [No log message]   
611   giantpune issues 708 and 710. I didn't check, but they should be fixed with this.   
610   giantpune fixed bug that caused the xml to not be downloaded on some wiis. Added option to download txtcode if none is found. The error checking for this is really weak so you might get a "file not found" page saved as a cheat text. But its bettor than nothing.   
609 r609.dol  giantpune added a function to auto select the alt dol based on a list. there are only a few on the list right now. changed the xml url again to allow up to 500 games to be called for. changed the magic 0x address in the makefile to hopefully fix some alt dol stuff. Compiled 2009/07/16 12:35 am - Star  r609.elf 
608   giantpune Forgot to take this stuff out before I committed last time.   
607   giantpune Fixed the alt dol from disc loading the wrong file. Made the discbrowse() function not show files that don't end in ".dol". There still is a bug limiting the display of the dol name after it is loaded to 3 chars but it loads fine even if the name isn't displayed right.   
606   dimok *Added AlternateDOL from disc feature *Added Browser for AlternateDOL from disc feature NOTE: Right now the browser isn't working right and crashing from time to time so you i would not recommend to use it yet. It's also showing all files on the disc for test purpose. I'll try to fix it later right now i don't have time for it. *Changed some minor codes and moved cheats to its own folder   
605   giantpune fix issue 694   
604   giantpune File a little syntax error.   
603   thedarkness1981  fixed Ocarina issue 689   
602   giantpune Change the URL for WiiTDB.zip. Now it only gets XML data for games on your drive rather than getting info for all 1500+ games every time. It is getting them based on the first 4 chars of the ID and there is a 2000 char limit on the URL set by lustar's over protective girlfriend so that translates to a 393 game limit on the XML downloaded from within the app. In case you didn't know, the xml is updated when you either update the full channel or "update all" with the dol. also fixed one of the code dumps from the gameinfo page.   
601   thedarkness1981  Moved Banner stuff in own directory and added extraction   
600 r600.dol  giantpune Added functions/vars to GuiText to allow showing & hiding rows when it is wrapped. new vars are firstLine = 1; numLines = -1; totalLines = 1; totalLines is not changed until the text is set to wrap and Draw() is called 1 time. The other 2 are set with functions. new functions are void GuiText::SetNumLines(int n) void GuiText::SetFirstLine(int n) int GuiText::GetNumLines() int GuiText::GetFirstLine() int GuiText::GetTotalLines() int GuiText::GetLineHeight(int n) These should be self explanatory. GetLineHeight relies on total lines so it needs to be called after the first Draw(); Raised the chars[] to 3000 for the synopsis because people are writing books in there. Used those new fancy functions make the synopsis fit in the info window. Press up/down to scroll the text. Arrows may come later for the buttons. Also put a home buttononlytrigger on the game prompt. moved disable mainWindow to the beginning of the infoprompt to keep from loading images and stuff from the sd at the same time we are reading the xml file. Compiled 2009/07/14 12:30 am - Star  r600.elf 
599   thedarkness1981  Added Menu_DrawTPL and Menu_DrawTPLMem and Banner Class (WIP)   
598   thedarkness1981   [No log message]   
597   thedarkness1981  [No log message]   
596 r596.dol  dimok *Forgot about FlipX control when added the Carousel stuff. This should fix the wrong navigation. Compiled 2009/07/12 9:30 am - Star  r596.elf 
595   dimok *Oops forgot to remove these two before committing   
594   dimok *Made a Buffer Thread for the Carousell to load covers. Now there is no GameLimit anymore, no long loading time and no such memory usuage by it. *Removed the temporary AltDol Fix   
593   giantpune hide the M behind the rev# after the source has been edited for a full channel. remove the progress window after downloading an update and before installing a wad.   
592   thedarkness1981  forgot move some files   
591   thedarkness1981  Wad stuff in it´s own directory   
590   thedarkness1981  [No log message]   
589   thedarkness1981  Downloads the english cover/disc images if the one for your country isn´t found   
588   giantpune fixed code dump in gamewall. added delete after update wad in installed put more garbage in the readmii   
587   thedarkness1981  fix for issue 687   
586   giantpune forgot to upload these files with the last stuff.   
585   giantpune apply flipX settings to gamewall and carousel, fix screensaver bug to keep it from coming on when it is turned off. added support for updating full channel. in order to make the full channel updatable, comment/remove "#define NOTFULLCHANNEL" from promptwindow.h. also there must be a wad to update to (saved as a txt file) on the update server. for some reason the ticket was corrupted when it was stored as a wad. also there are 6 compile warnings from the conversion of wad.c to .cpp but everything still works and installs fine.   
584 r584.dol  dimok *Updated to new libogc (you need to update libogc files to be able to compile) *Added Metaphrasis to the source instead of having it as lib  r584.elf 
583 r583.dol  giantpune prompt to install game if a disc is inserted  r583.elf 
582   giantpune changed progress window to not use settile but instead use setskew. this way we are drawing 1 progressbar image every loop but stretched instead of 100 little images each loop. put in prompt if you say to show favorites and you don't have any selected.   
581 r581.dol  dimok *Forgot to remove something which broke 222/223 support  r581.elf 
580   dimok *Reverting the USB FAT Option (was a bad idea, going to search for a better solution)   
579   dimok *Added a Setting to disable FAT/FAT32 Support for USB 2nd Partitions NOTE: This option is ONLY for those who have problems with their HDDs being detected. With this disabled you shouldn't get weird lists where all Games are the same or no Games at all.   
578   dimok *small compile fix   
577   dimok *Changed whole GameInstall ProgressWindow behaviour This should fix the weird freezes and crashes while installing. The ProgressWindow is now in its own thread and updates the values fast again. *Added Speed to InstallProgressWindow Lets see who got the fastest WiiDiskDrive :P (i got up to 5.8MB/s)   
576 r576.dol  dimok *A few cleanups Compiled 2009/07/05 10:10 am - Star  r576.elf 
575 r575.dol  thedarkness1981  *Support for wiitdb.com added *Downloads the images depending from which country the game is There are still missing images so please everyone who wants to help please add them on www.wiitdb.com. ;)  r575.elf 
574   thedarkness1981  Cheattitle scrolls now and some other small stuff   
573 r573.dol  giantpune changed fatmounter.c by taking out all the stuff to detect the first FAT partition. Because it is now included in libfat. This file is in our downloads section for people that want it. If you compile a dol/ elf without it, it will have issues seeing FAT usb partitions. Compiled 2009/07/02 3:27 pm - Star  r573.elf 
572 r572.dol  Neorame cleanup and changed some graphics. added the new easy installer on download section (fix some stuff and disabled the wiitdb download section because the new server send back a timeout.) Compiled 2009/07/02 2:27 pm - Star  r572.elf 
571   giantpune fix the copy/paste oversight i made. this probably fixes the cover mix up.   
570   giantpune save the # of rows that are shown in the grid with the settings. fixed a little memory hole in the gamewall while i was in there. added checks for all the servers to verify what they are giving us. also added more bad image sizes to the list. it is all commented out now. uncomment all the new stuff it the download function to use it.   
569   giantpune added i warning for loading gct files over 255 lines. it works in theory, but i didn't test it at all. added another server to the cover host lists   
568 r568.dol  giantpune added 2 more servers to get images from. they are cycled to spread the load. if an image is missing on one, we try the others. changed a bit the way that the screensaver is called compiled 2009/06/30 1:17 pm - Star  r568.elf 
567 r567.dol  giantpune changed the address we get covers from. this doesnt mean open season to DL 50000000 covers or else we will be in the same boat we were in people.  r567.elf 
566 r566.dol  ardi * expand escaped chars in language-files  r566.elf 
565   giantpune add wait to WindowPrompt constructor. wait is # of loops the prompt will wait then select choice 1. if wait<0 it is void. add prompt if ocarina is on but no code file is found   
564 r564.dol  giantpune change to menu=MENU_CHECK after alt dol fails. this takes longer but is needed for crappy drives that don't work right with the regular init function.  r564.elf 
563 r563.dol  giantpune fix broken alt dol loading stuff.  r563.elf 
562   giantpune [No log message]   
561 r561.dol  giantpune fix a syntax booboo which kept games from starting compiled 2009/06/24 1:17 pm - Star  r561.elf 
560 r560.dol  giantpune made a prompt to call you an idiot if you tell it to load an alt dol that is not in the dol path.  compiled 2009/06/24 11:47 am - Star  r560.elf 
559 r559.dol  giantpune add trig1(buttononlyTrigger) to menu_disclist and use it to initiate cover downloads. (tested and working ) now you can press 1 from any game browser and DL covers. put more stuff from the cheat page into the translatable category.  r559.elf 
558 r558.dol  giantpune combine 002fix and anti fix into 1 settings. off/on/anti. tested and working in main settings and game settings.  r558.elf 
557 r557.dol  giantpune add anti002 to game specific settings. fixed codedump i made in customoptionbrowsers  r557.elf 
556   giantpune remove "test" tooltip from gamewall fix TXTcheatpath not being saved made prompt and call you an idiot if you try to load in image that has bad dimensions. added stuff from the cheat menu to be translatable maybe fixed an issue with cheatcode names being too long and running on/off out of site un comment sam & max fix. we were under the impression that it only worked from disc but somebody said that it is working from USB also with ios rev 10 or 13a. i have left out the ios checks to see if it works with any ios and also it is only on if the game ID matches one of the two listed on wiiboxart.com for this game. drink a beer   
555 r555.dol  giantpune put in support for little not-so-widescreen TVs on gamewall. Didn't have one to test it on but it probably works.  r555.elf 
554 r554.dol  thedarkness1981  added CheatMenu Button (Ocarina Image) into GameSettings, new path option for txt cheat files and of course the CheatMenu. Actually there is only one comment line supported. For a small collection of txt cheat files look under downloads ;). only unix line breaks are allowed for the txt files (so only "\n" and not "\r\n") r554.elf 
553   ardi *remove gettext-branch nothing new to the program, r553 = r552  
552 r552.dol  ardi change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten)  r552.elf 
551   ardi add a new branch. This branch supports the GNU gettext files for the language. This makes it easier to translate. Nothing new to loaders code ;) Just use r550  
550 r550.dol  lustar.mii Temporary fix for alternative dol not working for some people. No need to update if the previous revision worked for you.  r550.elf 
549 r549.dol @MEGAUPLOAD dimok *Fixed for some HDDs GameList/Windows not loading.  r549.elf 
548   giantpune Made 002fix automatic when anti-002 is turned on. Didn't test it at all. If it breaks games it can be reverted. Made tooltip transparency in the theme file. use tooltipAlpha = ###. default is 255 (max).   
547   dimok *Fixed mess up with lustars merge. *Added Playcounter Reset to GameSettings (545 fixed the PlayCounter not GameCounter :P) *Added global PlayCounter reset function (its not used yet) *Probably fixed the issue some HDDs had ("No partition found") *Probably fixed cursor disappearing after downloading update   
546 r546.dol  lustar.mii [No log message]  r546.elf 
545   dimok *This should fix the GameCounter problem probably.   
544   lustar.mii All language files should now be encoded in UTF-8, unicode fix option was removed, fixed slowdown for large fonts loaded from SD, small changes in game info page, merged XML database changes to trunk (see log for rev536).   
543 r543.dol  dimok *Added Anti 002 Fix to GlobalSettings which was made by WiiPower (Thanks) NOTE: This fix is for games like Ghostbusters which don't work under IOS249 Rev10. With this fix on, this games work on Rev10 and you don't need to switch the cIOS all the time to play those games. For this option it is necessary that you turn ERROR 002 FIX ON.  r543.elf 
542 r542.dol  dimok *Added Block IOS Reload option to GameSettings (which was in our Loader all the time since i implemented 222 and wasn't used lol) NOTE: This Block IOS Reload option enables games to work that don't usually work due to IOS Reloads. This option works ONLY if you boot your Loader in 222 and boot the game in 222/223)  r542.elf 
541 r541.dol  giantpune Added sitting for the screensaver. new images from the steering wheel. compiled 2009/06/18 1:47 am - Star  r541.elf 
540   mauricewoelk/cyrex *added a little screensaver which depends on the wiimote timeout (for now set to 300 seconds) *added 2 functions (by dimok) to wpad.c: bool IsWpadConnected(); void WPad_SetIdleTime(u32 seconds);   
539   giantpune uncommented some code i forgot about.   
538 r538.dol  lustar.mii Latest language files in UTF-8 These changes are not for the source of the program (yet) but you can use this dol as r535 r538.elf 
537   lustar.mii [No log message] Again these changes are not for the source of the program (yet)  
536   lustar.mii New branch to test xml database. Rearranged database loading, prepared options for db_language (force display language for database), db_JPtoEN (force English for all Japanese titles). Enabled displaying Publisher from game ID when it is not found in the database. Enabled displaying Japanese text from the database, the game language needs to be set to Japanese + Japanese font as font.ttf. Added UTF-8 fix by default, udpated all languages files and converted them to UTF-8. From now on, all language files need to be in UTF-8. The Japanese fix could be commented out now (there is no point to keep shift-jis if the language file is in UTF-8). These changes are not for the source of the program (yet)  
535   dimok *Fixed GameSettings not being saved right *Moved the WC24 Shutdown to networkop.cpp   
534   ardi * remove all onlinefix stuff and replaced with a permanentfix (without IOS-reload)    
533 r533.dol  dimok *Fixed Alternate DOL not working (since 529)  r533.elf 
532 r532.dol  giantpune made a function to delete game statistics & favorite choice. Removed game settings and game statistics when a game is deleted from the drive. compiled 2009/06/17 3:24 am - Star  r532.elf 
531 r531.dol  dimok [No log message] compiled 2009/06/16 2:16 pm - Star  r531.elf 
530   dimok *Fixed GameSettings not loading some options   
529   giantpune added custom path for replacement dol. added a few entries into language.h & cpp made title tooltips on the gamewall transparent. made a readmii file.   
528   dimok *Added Alternate DOL support which is used to boot games that don't work due to IOS Reloads like Mortal Kombat NOTE: There is a GameSettings you need to turn ON to load Alternate DOLs. The alternate DOL has to be called 6 IDs .dol for example RHDP8P.dol and has to be in the root of the SD. Giantpune will add custom path support i dont have time for it.   
527   dimok *the files werent deleted   
526   dimok *Moved gct.cpp and gct.h to branches since its not used and seems somehow to cause troubles (it shouldnt be but somehow it does -_-) *Changed subfoldercreation function   
525 r525.dol  dimok Forwarder changes: *Fixed Codedumps from Preload *Fixed USB not working *Changed back to old LoadMii dolloader (which is working with preloader too now) Again the changes are to the forwarder's source only. Wait for Neo to release the wad r525.elf 
524   ardi Edited wiki page through web user interface. Nothing new to the loader's code ;)  
523   thedarkness1981  Finally added the GCT Class ;) (Comments in TXT files are not supported for now) If you want the r523 donlowad r525, they have the same code ;)  
522   dimok *Added missing "Child" language *Fixed "Eject Error"   
521   ardi * forgot to remove my log-messages (sorry)   
520   ardi [No log message]   
519   ardi * added custom font. its called "font.ttf" and will loaded from theme-path ( issue 541 ) * little Bugfix If you load a theme with a custom font and decide to change themes the font wont go back to noraml untill you restart loader  
518   giantpune added tooltips to gamegrid with game titles   
517 r517.dol  giantpune put cios# in credits with the Rev# compiled 2009/06/15 12:16 am - Star  r517.elf 
516   dimok *Fixed some BUGs   
515 r515.dol  dimok *Added Global Error 002 fix settings *Added PatchCountryStrings to GameSettings *Changed ParentalControl displayed as "words" and added one more level compiled 2009/06/14 12:27 pm - Star  r515.elf 
514   dimok *Fixed Ocarina giving blackscreen *Changed some stuff to the Apploader   
513   lustar.mii Because Action needs a big A, added Capitalization to the Genre on Game Info Page. Title language should refresh properly when the config for a game was deleted using the Settings menu (to delete the config, use the "default" option, without saving)   
512   dimok *Forgot to remove a thing and change browser value   
511 r511.dol  dimok *Fixed some issues *Added 16:9 forwarder *Changed video mode change behaviour *Added new GameSetting "Online fix" NOTE: Online fix is ONLY needed if you initialize network inside the loader and start an Online Game and ONLY if your boot cios is the same as GameSettings IOS (which is default). That Game would need an IOS Reload before start to be able to play it online BUT this IOS Reload mostly causes Blackscreens. I made this option so you dont have to avoid initializing network. If you have different boot IOS than gamesettings IOS this fix doesnt matter too.  r511.elf 
510   lustar.mii split Genre display on several lines on the Game Info page.   
509 r509.dol  lustar.mii Fixed the reason for the fix I broke in my last batch of fixes. compiled 2009/06/14 12:27 am - Star  r509.elf 
508   lustar.mii Several small fixes + enabled displaying titles from database in main list and game info screen. The titles now change to the language that is set in the Game Info settings and individual game settings will override it. All titles default to English if the preferred language is not available for a game.   
507   dimok *Forgot something   
506   dimok *Reverting some stuff to the OLD way before new IOS222 Now if you use 249 there is no change to R492 before 222. So if you still get blackscreens it wasnt caused by that.   
505 r505.dol  dimok *Made forwarder Preloader compatible thanks to SpaceJump (only for DOLs though) compiled 2009/06/13 4:11 pm - Star  r505.elf 
504   dimok *Changes to the OGG thread handling *Changed the Updater source in some ways and added an own thread for it for later AutoUpdate feature (when gamestarting problem after networkinit is fixed)   
503   ardi * little changes * remove using of rev.txt   
502 r502.dol  dimok *Small changes  r502.elf 
501 r501.dol  dimok Fixed a codedump caused by not having any games and playing around in the gamewall. compiled 2009/06/13 12:23am - Star  r501.elf 
500   giantpune Took out debug TXT that I left in the coverwall. fixed some stuff in the gameinfo window.   
499   giantpune little changes.   
498   dimok *Sorting files a bit   
497 r497.dol  dimok *Reverted cyrex changes to the settings *Added Japanese UnicodeFix made by Rudolph (thanks) (you still need to compile with a japanese font.ttf to have it work) *Added missing languagevariables compiled 2009/06/12 5:11pm - Star  r497.elf 
496 r496.dol  mauricewoelk/cyrex *forgot to add that shit to gamesettings compiled 2009/06/12 11:11am - Star  r496.elf 
495   mauricewoelk/cyrex *shitload of color changes to get closer to the original wii menu. *added sliding top and bottom in settings.    
494   dimok *Added IOS223 support NOTE: If your loader is rebooting when you try to start a game its because you initialized Network! Right now initializing the network by trying to update or trying to download covers/discimages the Loader has Issues with booting games. Try booting games directly without initializing the Network.   
493 r493.dol  dimok *Added support for NEW Hermes cIOS (It still might have some bugs so please report them to me) NOTE: When you change Global cIOS boot you need to restart for it to take effect. NOTE2: Best way of launching games (most compatibility) is avoiding an IOS Reload by not initializing the network and not have different boot IOS than the one set in GameSettings. NOTE3: Know issue: IOS249 boots slower now at the starts. IOS222 boots fast as always. compiled 2009/06/11 7:03pm - Star (LET ME KNOW IF CHANNEL DOESNT WORK) r493.elf 
492 r492.dol  lustar.mii fixed previous change compiled 2009/06/11 11:53am - Star  r492.elf 
491   lustar.mii minor change to use mxml that is included with libogc (identical version)   
490   lustar.mii not needed anymore   
489   giantpune fixed some code dumps from the coverwall and the xml stuff.   
488 r488.dol  Neorame modefied some graphics and update some Languages: danish dutch french german japanese norwegian portuguese_br portuguese_pt spanish  r488.elf 
487 r487.dol  dimok *Fixed crash on UPDATE *Added Custom CheatCodes Path (both USB and SD)  r487.elf 
486   giantpune little fix. i took out a variable in the last version that is needed to move the covers right. oops. Also, use flat 2d covers, the fake 3d ones look like shit on this. and if you have your wii in 4/3 mode it wont show anything (i don't think it will. i didn't test it).   
485   giantpune Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.) also made functions to skew buttons and images used for this.   
484   dimok *Fixed USB ReInit *Moved SD Card Button a bit to the left.   
483   dimok *Changed the OnScreenKeyboard to allow to remove "SD:/" now so you can just enter "USB:/" instead to use USB FAT/FAT32 for covers and stuff *Added USB Remount to SDCard Button   
482 r482.dol  ardi makes it possible to use a FAT-Partition on the USB WBFS-Disk Boot-Strategy: - is "argv[0]" set, then the boot-device extracted from the argv. - if no meaningful boot device found, then looking for "boot.dol"/"boot.elf" in "apps/usbloader_gx/" first on "SD:/" and then on "USB:/". When found, than use this Device. Otherwise use the default "SD:" - Set all default-Paths on this Device - Set the Path for config-Folder, GXGlobal.cfg, GXGameSettings.cfg and GXGameFavorites.cfg on this Device (e.g. USB:/config and so on)  r482.elf 
481   ardi little fix again the changes are for the forwarder  
480   ardi makes the forwarder fit for loading the "USB Loader GX" from USB-Device Strategy to find the boot.dol from "USB Loader GX": 1. looking for "/config/GXGlobal.cfg" first on "SD:/" and then on "USB:/" 2.1. when cfg is found and update_path is set, then searches for "boot.dol"/"boot.elf" in "update_path" 2.2. when cfg isn't found or update_path isn't set, then looking for "boot.dol"/"boot.elf" in "apps/usbloader_gx/" first on "SD:/" and then on "USB:/" 3. if the Loader is found, then LOAD and RUN it. Otherwise exits the for-warder Primarily searched on SD-Card. This makes easier to test new versions. This revision has only changes to the forwarder. Wait for an update to the forwarder to come along with the release of the USB saving compatible revision. :p  
479 r479.dol  dimok *Added forgotten GameLanguage Setting to GlobalSettings "Game Load" compiled 2009/06/09 1:15am - Star  r479.elf 
478 r478.dol  giantpune Fixed the settings that got messed up when I merged sources.  r478.elf 
477   giantpune Fixed icon and BG spacing, Fixed Typo, changed effect.   
476   giantpune Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. There are lots of fields that are wrong/missing on the xml but don't tell us about it. Somebody else (Lustar) will be in charge of keeping up with it.   
475 r475.dol  dimok *Updated the Credits compiled 2009/06/08 5:30pm - Star r475.elf 
474 r474.dol  dimok *Seperated browsers NOTE: This is a temporary and fast solution till DrayX7 is back since he started it already and i don't have the time right now to do it. This should fix most of the codedumps at starting up games (if not loaded from carousel).  r474.elf 
473 r473.dol  DRayX7 *Oops, forgot that wouldn't work  r473.elf 
472   DRayX7 *Fixed some bugs in the game browser and game carousel *Added a few new files for later use   
471 r471.dol  dimok *Made scrolling with D-PAD while pointing at a list browser possible. *UpdatePath and titles.txt Path are now changable again (forgot to add them before) *Added forgot UnicodeFix Option  r471.elf 
470   dimok *Fixed GameSize not showing on install *Fixed missplacing WiiMotePointer *Added some missing languagevariables   
469 r469.dol  dimok *Fixed OGG Menu Crash after changing the path  r469.elf 
468   dimok *Fixed UnlockButton vanishing *Fixed Update SD bug (wrong message) *CHANGED STANDARD PASSWORT TO NOT SET AND STANDARD LOAD IN GODMODE IF NO PASSWORT SET   
467   giantpune fix bug in game carousel.   
466   dimok *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433)) *Lots of small fixes *Added Error002fix selection in GameSettings **NOTE 1: You might want to delete your Configfiles before using this new Rev. **NOTE 2: Known issue with Settings is that WiiMotePointer is sometimes being displaced. I am searching for the reason right now.   
465   mauricewoelk/cyrex images for new settings structure. don't update to this commitment until the new settings file is uploaded or you will get weird graphics on your screen :).   
464 r464.dol  dimok *Fixed codedumps at startup  r464.elf 
463 r463.dol  dimok *Found and fixed bug in the CleanUpTest source *Merging CleanUp source into main. NOTE: You might not want to update right away because there might still be some issues. New issue reports to this are of course welcome ;).  r463.elf 
462 r462.dol  dimok *Removing libfat link *New libogc and libfat in our download section  r462.elf 
461   dimok *Some more cleanups to the cleanup branch. Still some unknown bug with GuiWindow::Update(Trigger *) inside. Going to search for it later again. Again the main code program didn't change  
460   hungyip  Small change to the theme code and to the theme wiki page :p  
459   hungyip  Edits to the cleanup branch, nothing changed to the program  
458   hungyip Optimized and Refactored some codes. Did not do any test on it so it might break the settings feature. Please report on issues if any settings feature is broken   
457 r457.dol  ardi Filesystembug (Downloadbug) still not fixed  r457.elf 
456 r456.dol  hungyip Fixed Parental Control (now it is confirmed to work)  r456.elf 
455   hungyip Tried to add parental control (not tested yet)   
454 r454,dol  dimok *Little change  r454.elf 
453   dimok *ERROR 002 fix (thanks to WiiPower for sharing this)   
452   dimok *Added first cleanup attempts (which are still having some bug in it) *Updated some Languagefiles   
451   mauricewoelk/cyrex some images done   
450 r450.dol  dimok *Updating a lot of languagefiles. *Added missing "Update to" to languages. Changelog: Finnish (final v2 by JussiPik) UPLOADED Dutch (final v2 by kedest, Adr990) UPLOADED Turkish (final v1 by aHMET-) UPLOADED German (final v1 by Didibochum, NeoRame) UPLOADED T.Chinese (final v3.2 by kyogc) UPLOADED S.Chinese (final v1 by pc9528) UPLOADED Korean (final v3 by pooyan, rainplus) UPLOADED French (final v3.8 by satel, Kin8) UPLOADED Norwegian (final v4 by raschi) UPLOADED Danish (final v1.7 by david432111) UPLOADED Spanish (final v5.9 Penn) UPLOADED Russian (final v1.2 by Kir) UPLOADED PortuguesePortugal (final v10 by sky8000) UPLOADED PortugueseBrasil (final v1 by artidoro) UPLOADED Italian (final v4 by foxejoe) UPLOADED Japanese (final v1.1 by yasun) UPLOADED Swedish (final v1 by noONE) UPLOADED  r450.elf 
449 r449.dol  dimok *little fix  r449.elf 
448 r448.dol  dimok NOTE: this commit requires "make clean" and the new libfat (see Downloads libfat-01-06-2009) * clean up the wild mounts and unmounts (this and the new libfat fix the download-bug) * reorganize shutdowns and reboots use now the functions Sys_Reboot(), Sys_Shutdown(), Sys_ShutdownToIdel(), Sys_ShutdownToStandby() and Sys_BackToLoader() this functions stops the GUI-Thread, Shutdowns the Audio, Video, WPad and unmounts the SD and USB  r448.elf 
447   dimok *Changed the code for CreditsWindow *Added ButtonsHold and ButtonsPressed functions *Some cleanups   
446 r446.dol  mauricewoelk/cyrex just some small fixes *added RemoveSoundClick to guibutton prototype *removed the click sound from Wii/Home button *applied widescreen fix to arrow buttons in caroselle and grid  r446.elf 
445 r445.dol  dimok *Fixed settings codedumps and other codedumps with carousel and grid (oh boy we had so many memory mess up stuff)  r445.elf 
444   giantpune added clock_color, settingstext_color, gamegrid_coords, and gamecarousel_coords. settings color affects every customoptionbrowser text. gamegrid and gamecarousel coords are 4 variables. the first 2 are x/y. the second really just mover the arrows in relation to the gameboxes for now.   
443 r443.dol  dimok *Some more memory clear before gamestart  r443.elf 
442   dimok *Found and fixed bug with Memory for Carousel (also was one in Grid) *Added Carousel back in *Changed UMS Heapsize which increases compatibility for some HDD Devices with cIOS38 Rev12 **NOTE: If anyone encounters any HDD detection problems which start from this rev on, make an issue and we can revert that thing.  
441 r441.dol  dimok *Removed Carousel because it is causing all the Codedumps on game booting. (There is a memory overload in it we need to fix first) *Changed CACHE and SECTOR size for SD Cards what increases the loading speeds if anyone's cards get compatibility problems now with saving or other stuff report as issue and it will be reverted)  r441.elf 
440 r440.dol  giantpune un-did the last rev cause it has some issues.  r440.elf 
439 r439.dol  giantpune If there are no controllers connected disable the mainWindow.  r439.elf 
438   giantpune fix issues with sort icons' imageOver. make list icon themable. added check for 4 digit disc image cause somebody had to be special and make a 4 digit image pack :P   
437   dimok *Sorry forgot to include one thing (now the PatchCountryStrings should work proper)   
436   dimok *Reverted giantpunes work on forwarder source and added mine (worked parallel didnt know he was doing it) | added mine because its bit more clean and got a check if the CFG file doesnt exist   
435   giantpune now the dol looks for the update path in the GXglobal file and uses it instead of the default path.   
434 r434.dol  dimok *Added Forwarder source to the Branch nothing new to the program r434.elf 
433   dimok *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell *Fixed browsers not getting darker when going into HOME Menu *Removed MP3 Menu *Added Patch Country Strings (thanks to WiiPower and SoftChip Team) Note: "This is an option for import games only. If you have problems with that try this option. Mostly japanese users need that. *some other small fixes **Note 2: Right now the loader is having some issue with IOS Reload. If you initialized network and try to run a game and its not working its due to that bug. I am trying to find why it isnt working right now. FreetypGX is making codedumps on there sometimes (ardi look into it you missed something). ** Also there is a new libogc in our download in which there are new libfat and libogc files. If you had issues with SD they might now be fixed, so try it out.   
432 r432.dol  DRayX7 *Forgot to uncomment a few lines I commented out for testing  r432.elf 
431   DRayX7 *Added the carousel to the GUI. *Fixed a bunch of bugs in the carousel. *Changed the filenames for the carousel images to the spelling used everywhere else.   
430   dimok *Fixed isses 384, 387, 391 (maybe more not sure) *Temporary fix for GameSettings not saved (hopefully now working for all)   
429   dimok *Fixed issue 373 , issue 383 and issue 385 *Hopefully fixed issue 380   
428   ardi *add scrolling Text to the GuiCostomOptionBrowser (now shown full Paths) *add GuiText::SetTextf(format, ...); Set formatet text like printf   
427 r427.dol  DRayX7 **Changes *Fixed effect GOROUND so that it doesn't cause alignment issues anymore (the format for this effect is very different than it originally was, if you plan on using it for something, look at the documentation in gui.h. *Major revamp of gui_gamecarousel (everything is awesome and perfect, except it still can't launch games, and thus it is still not in the gui). **gui_gamecarousel Notes: *You can use the same technique as last time to test the carousel (except I recommend adding startat and offset to the line since I added support for it). *I realized not everyone will agree for my choice of curvature and spacing for the games on the carousel, so I made them variable. At the top of gui_gamecarousel.cpp are a bunch of definitions that set up these values. *SCALE determines the size of the game boxes. *DEG_OFFSET is the number of degrees between the boxes (remember, changing the RADIUS will affect the linear distance each degree represents). *RADIUS determines the curvature of the arc (higher radius makes it less curved). *IN_SPEED determines the speed at which the boxes come in (higher number makes it faster). *SHFIT_SPEED determines the speed at which the boxes move when you turn the carousel. *PAGESIZE determines how many boxes are drawn (remember, the number of visible boxes is determined by DEG_OFFSET and RADIUS, with the default values you can see 7). *Everything eles (the animations, position of the movement buttons, etc.) is automatically determined from these values (my 8th grade math teacher was right, trig isn't totally worthless), so you shouldn't need to change anything at all, except the aforementioned values (or the b0rken game launching code). *If you find a set of values you think looks better than mine, post a picture and the list of values in an issue or on IRC. *These will probably become theamable at some point, but I figure we should get this added to the gui first (I was hoping to do it tonight, but some stuff came up, and I need to go to bed). Wow I write really long commit notes. r427.elf 
426   giantpune made the sorting icons movable it theme file. favorite_coords, abc_coords, count_coords, grid_coords, carousel_coords, and sortBarOffset. sortBarOffset is the abount the buttons move to the left when switching to the grid view from list view. all buttons coords here are align_top, align_center. also there is a fixed number (different for each button) used to correct positions when CFG.widescreen returns false so there isn't complete theming freedom but it is enough for now.   
425 r425.dol  giantpune fix issue 370, issue 376, issue 374, issue 372, and issue 358. created a new function to remove soundover from buttons.  r425.elf 
424   giantpune changed the keyboard to use the new button constructors. fixed bug in one of the button over image. commented and documented the new button shit.    
423   giantpune added language definitions for some new update windows. added 2 new constructors for buttons so is takes 1 line of code to make a button and not 7. switched most of menu.cpp to the new buttons. remove the "exit to loader" btn if not launched from HBC.   
422   ardi fix issue 347   
421   ardi commit my stuff again and fix it (no more codedumps on the Download)   
420 r420.dol  dimok *Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode) **Big Thanks to CorneliousJD for Hosting the DOLs)** *Reverted ardi's stuff which made codedumps on the Download (sorry ardi commit it again when its fixed)  r420.elf 
419   DRayX7 *r418 didn't compile becaue I forgot to remove the GOROUND stuff on the carousel button There is nothing new that you can use, so download 417 for now  
418   DRayX7 **Changes *Modified EFFECT_GOROUND so that it takes a center of rotation, angles work properly, and things don't move back. *Updated the gui_gamecarousel files so that they are functional, shouldn't have any more code dumps, and use the EFFECT_GOROUND. *The carousel button doesn't do anything anymore (since GOROUND was changed so much) **Notes *The easiest way test the carousel is to change guiGameGrid to guiGameCarousel in source/menu.cpp. *If you compile with no modifications, the only noticeable difference is that the carousel button does nothing. **Known Bugs in gui_gamecarousel *The images dont line up horizontally (when shifting left they go too far left, and the same for shifting right). I think there is a rounding bug somewhere in GOROUND (I already fixed several). *Cant hold down left and right to scroll yet *Launching a game only works if the pointer is over two boxes *If an image is growing when the carousel is turned, that button disapears *If an image is grown when the carousel is turned, it wont shrink back  
417 r417.dol  dimok *Added simultanious angle change to EFFECT_GOROUND (to test click on carousellbtn)  r417.elf 
416 r416.dol  ardi little bugfix  r416.elf 
415 r415.dol  DRayX7 *Added very basic gui_gamecarousel files based on punes code. This esentially dosen't work at all yet, but I thought I would put them up since I'm going to bed soon.  r415.elf 
414   dimok *Changed the EFFECT_GOROUND (press carousel button to test it)   
413   DRayX7 *Fixed an issue with the gamebrowser   
412   DRayX7 *Fixed parental control (I think). *Fixed a small issue with displaying svn number.   
411   dimok *Fixed some Themeprompts problems thx to julienstephan *Added new effects (EFFECT_PULSE, EFFECT_GOROUND and EFFECT_ROCK_VERTICLE)   
410   ardi * some bugfixes in FreeTypeGX (no springing text by scrolling) * add 4 FTGX_ALIGN_... Modes * scrolling now pixel by pixel (softscrolling)   
409 r409.dol  ardi closes cfg-files after reading  r409.elf 
408 r408.dol  dimok *Fixes for Grid (not yet completly done)  r408.elf 
407   dimok *Some fixes and cleanups for the GRID (still has a lot of issues dont make new issues about it. going to go on fixing later) Mediafire has problems again :(  
406   mauricewoelk/cyrex just some imagework   
405   giantpune added grid display (still has mucho buggos so don't make issues of them) added azerty keyboard and other small stuff.   
404   mauricewoelk/cyrex just edited the backgrounds   
403   dimok *Blackscreen fix part 2 lol (starting to piss me off)   
402   dimok *little blackscreen fix   
401   DRayX7 *Added support for compiling the revision number into the binary. This is then shown in the credits window, and may be used for online updates eventually. *Note: Compiling this requires a real (CLI) SVN client. **For the following operating systems, I recommend these clients. *Windows: SilkSVN (http://www.silksvn.com/en/download) *Red Hat based GNU/Linux: SummerSoft (http://the.earth.li/pub/subversion/summersoft.fay.ar.us/pub/subversion/latest/) *Solaris: Sunfreeware (http://www.sunfreeware.com/) **For the following operating systems, you can simply type in these shell commands. *Debian based GNU/Linux: apt-get install subversion *Fedora based GNU/Linux: yum install subversion *OpenBSD: pkg_add subversion *FreeBSD: cd /usr/ports/devel/subversion; make install **Mac OS X usually comes with subversion, but you can download updates here: openCollabNet (http://downloads.open.collab.net/binaries.html) **For any operating system not listed above, you can obtain the source here: Tigris (http://subversion.tigris.org/servlets/ProjectDocumentList?folderID=260&e xpandFolder=74)  
400   dimok *Bah a typo that caused compile issue lol   
399   dimok *DefaultButton is now deleting the game from GameSettings list.   
398 r398.dol  dimok *Temporary fix for corrupted first downloaded cover (redownloading first cover at the end of download) *Some issues solved (dont remember the numbers)  r398.elf 
397   mauricewoelk/cyrex - Added widescreen fix to the arrow buttons one game window - Added exit menu to the settings (no more going back to main menu needed to exit the loader) - Changed the buttons for gamelist (favorites, sort by name etc.)   
396   dimok *Added wiilight settings to turn on/off and install only (issue 211) *Added DefaultSettings Button and a DefaultGameSettings Button. *Fixed OGG Menu to not codedump on path change and auto add '/' if not entered like on paths *Some small fixes   
395 r395.dol  ardi * added two new wrapmodes for gui_text "DOTTED" & "SCROLL" - DOTTED: cuts the text and appends "..." - SCROLL: scrolls the text * added dotted/scrolled text for gamebrowser, gamepromt and so on (more will come later) * remove CFG.maxcharacters and THEME.maxcharacters (no more needed)  r395.elf 
394   DRayX7 *Revert to r392   
393   DRayX7 *Cleanup code test   
392   dimok *New languagefiles. *Replaced the Closebutton.   
391   DRayX7 Forgot something in last rev.   
390   DRayX7 *Fixed the code dump from r389   
389   DRayX7 **Changes: *Seperated the functionality of show favorites and sorting (so you can show only favorites and sort however you want). *Fixed some bugs with sorting. **Known Bugs: *If the loader is started with show favorites on, and it is then turned off, it code dumps (if you have less than 10 games favorited). *If you change the favorite status of a game it resets the play count. Please do not create issues about these, they will be fixed soon. **Note: *There is a new libogc package in the downloads section, you don't have to update, but it is recommended.   
388   ardi little FreeType fix (Char-left-bearing)   
387 r387.dol  mauricewoelk/cyrex just some image shit done  r387.elf 
386 r386.dol  giantpune fixed a bug that reset all playcounts. fixed u8 playcount limit. moved the favorite icon over the gamelist. added ABC and count icons and got rid of the entry in the settings page. new buttons can be themed but not moved yet. New libogc is used so some SD/SDHC bugs may have been fixed r386.elf 
385 r385.dol  DRayX7 *Really small fix to the SD card button  r385.elf 
384 r384.dol  DRayX7 *Fixed code dumps related to showing only favorites *Fixed having no games installed and removed the old workaround  r384.elf 
383 r383.dol  ardi fix underscore bug and remove old workarounds  r383.elf 
382   DRayX7 *Switching to favorites will now properly reload boxart (unless you have no favorites). *Updated french Language file from julienstephan   
381   DRayX7 *Better fix for zero entries (fixes teh problem instead of avoiding it) *Moved a button   
380   dimok *Fix of favorite crash with zero entries. *Added some missing languages.   
379 r379.dol  DRayX7 * Switched to the original star (I was tired last night and forgot the svn add).  r379.elf 
378 r378.dol  dimok *Fixed options clicking problem (didnt work sometimes) *Added dummy star pngs which will be replaced later *New languagefile *Changed the cfg to treat all the files as Textfiles and not as binary.  r387.elf 
377   DRayX7 * Added a button to game prompts to make a game a favorite. * Game prompt now displays how many times a game has been played. (cap of 255 will be fixed) * Added buton on main window to view only favorited games.  Known Bug: If the only favorite button is pressed with no favorite games, the loader will crash + they forgot to submit the new icons and I put some there temporary to be able to compile //////////////////////////////////// New bug: you can't change the theme/cover/disc path from the loader  
376   giantpune added favorites to per game settings, sorting for gamelist based on alphabetical, favorites, and play count. still has some bugs so don't make issues out of them.    
375   giantpune Fix no SD bug and other stuff   
374 r374.dol  ardi change Disk-Shadow (looks better) Still the no sd bug is there r374.elf 
373 r373.dol  ardi * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip * remove the Disk-Shadow from dialogue_box_startgame.png (themers will scream). The Shadow now drawing from Loader * little changes for Widescreen-prompt-fix It doesn't have the no sd bug fixed r373.elf 
372 r372.dol  dimok *Small change in install again. Install should work now r372.elf 
371 r371.dol  dimok *Changed back to installer of usbloader 1.5 with a slower update rate for progressbar *Some new languagefiles again The installation is buggy r371.elf 
370 r370.dol  giantpune little fix   
369 r369.dol  giantpune auto add / if missing from path ends. add stuff to create stat/favorite file. add option to use 12rh clock.(not tested but i'll know in 12 hours if it works)  r369.elf 
368   dimok *Little fixes. *Language files.   
367   dimok *Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now) *Added languagefiles again *Added some new Languagevariables which will be added to wiki tommorow   
366   mauricewoelk/cyrex -edited new exit menu a bit   
365   mauricewoelk/cyrex just added a wiimote to the Exit Menu (maybe some wiimote-function menu will come later)   
364   mauricewoelk/cyrex - Moved the HDD information where the battery meter was before. - now clock and HDD info can be shown at the same time (HDD info still can be edited/turned off in the themes.txt)   
363   mauricewoelk/cyrex -edited some graphics -removed batterymeter from main menu (oh yeh themers wiil scream :P) -removed unnecessary images -made a better menuin sound   
362   dimok *I replaced the (new) libogc in our download section with another one. Please get it. Its a newer one made from newest SVN thx to Drayx7.   
324   thedarkness1981  fixed issue255    
323   giantpune Changed prototype for OnScreenKeyboard. It now accepts minimum entry length to keep people from removing any part of "SD:/" and crashing when trying to download. Also added clear button to delete all text back to the set minimum.   
322   dimok *Fixed BUG: cIOS selected in the GameSettings wasnt loaded before gamestart! Now it should work fine and fix some freezer inside games. ( issue 217 , 227)   
321   giantpune Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code.   
320   ardi Fixed thi Install-Bug ... i think   
319   Neorame *change the keyboard graphics for more wii-ish look *delete keyboard_mediumkey_over.png and keyboard_largekey_over.png   
318   giantpune Change themes right when theme path is altered. Not really tested, but it should work.   
317   giantpune Fixed the scrollbar better with the cursor when dragging it. Tested fine with 30, 60, 150, and 200 in the gamelist.   
316 - v1.0 Updated USBLoaderGX V1.0(316)  Neorame *Update meta.xml *Add a new HBC icon the dol file hasn't changed r311(316).elf 
311 - v1.0 USBLoaderGX V1.0(311)  dimok Updated to V 1.0!!!!! Edited Credits Optimized some more graphics.  r311(316).elf 
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